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This product is a scan of Castle Drachenfels from first edition WFRP.
Deep within the Grey Mountains, almost hidden amongst the jagged peaks, lurks the dark imposing castle of the Great Enchanter Drachenfels. Even though its master is now dead, his terrible presence scoured from the conscious mind and only mentioned in fireside tales, the mute stone walls of the castle still... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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“The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power” -Extract from Omens... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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A complete guide to the great city of Middenheim
Ancient and imposting, the walled city of Middenheim perches atop a sheer-sided pinnacle of rock. On all sides stretches Drak Wald forest, where Beastmen dwell, and not far to the north lie the spawning-grounds of Chaos. Middenheim has stoof here for over two thousand years;yet while the solidity and majesty of the city seem to say... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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Intrigue, Corruption and Death in the great city of Middenheim! Refugees fleeing town, ridiculous taxes, priests of Ulric and Sigmar fighting in the streets, and rumours of beasts in the sewers – something is very wrong in the City of Middenheim. In the confusion of the city’s carnival, only the cunning and the brave will be able to cut away a web of conspiracy... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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“And at the appointed time we shall rise from our secret places and throw down the towns ans cities of the Empire. Our brethren shall pour forth from the forests to slay and burn. Chaos will cover the land and we, the chosen servants, shall be exalted in His eyes. Hail to Tzeench, Changer of the Ways – Njawrr’thakh ‘Lzimbarr Tzeentch!” Excerpt from The Book of Transmutation The... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities, and entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how?
Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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"Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the end we realised that desperate times need desperate measures. "We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."
The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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Where Seagulls Dare
At the sea-mouth of the River Reik stands Marienburg, the world's marketplace: the largest richest most corrupt and most dangerous city port in the Old World.
Here everything is for sale and nothing is without a price.In the markets and docks traders win and lose fortunes of exotic cargoes from every land. Meanwhile in slum taverns or beside filthy canals,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook.
Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked in bold text, but most of the ideas can be relocated to almost... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
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WFRP: Death on the Reik Companion
The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals.
Death on the Reik Companion includes:
Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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The Empire in Ruins Companion is the fifth and final of our five-part series of companion volumes to the Enemy Within campaign. The essential companion to campaigning in a shattered Empire is packed with supplementary material to not only expand Empire in Ruins but also provide an indispensable guide to any WFRP games set within the fractured nation.
Empire... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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Five Grim and Perilous Monuments of The Old World
Monuments of the Reikland offers five unique memorials, statues, and towers, perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or used to kick start a new adventure. Each one is packed with colour and detail, beautifully illustrated, and laced with intrigue.
Wherever you travel in the Empire, monuments peer down on you. They... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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Patrons of the Old World I
Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted — even with an esteemed mentor to guide you across the Reikland’s rough terrain — there’s no guarantee that some might lead you down a dark alley. Amidst the daily struggle for survival, some remarkable, resilient, and deeply ambitious individuals... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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Five Shrines of Sigmar
The Old World is steeped in staunch spiritual beliefs, some of which have sparked battles and incited wars. Though they may differ in importance and prominence, all ensure reverence and honour. Shrines of Sigmar offers a selection of unique and mysterious shrines from around the Empire. They are perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or can... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
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Sullasara’s Spells of Unrivalled Utility
When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$2.99
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To Bretonnia! Enter the land of Knights and Ladies, a land devoted to the might and majesty of the Fey Enchantress. Renowned throughout the Old World the Grail Knights of this green land are some of the greatest Warriors. But there's more to this land than Questing Knights and damsels in distress. Bretonnia harbours its share of sinister secrets, peril and adventure. Knights of the Grail is the definitive... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$14.99
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Caught between the sprawling Empire to the south and the maddening wastes of Chaos is Kislev, Realm of the Ice Queen. Legendary for its doughty peoples who stand fast against the ravenous hordes of Chaos spilling out of the north, who endure the incredible cold and the barren bleakness that defies their land and yet persevere, surviving against all odds. Yet, Kislev is more than appalling winters... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.50
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The Empire is the heartland of Warhammer Fantasy Roleplay and its portrayal is key to the success of any campaign. Sigmar's Heirs brings the Empire to life like no other sourcebook, detailing the greatest nation of the Old World in all its glory and majesty — as well as its vulnerabilities and failings. This is the definitive reference for the Empire. Inside this book you'll find:
• A history... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$14.95
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Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains a Hospice. Behind its imposing walls, troubled souls are given succour, and a lucky few find respite.
Not so for one of its denizens, however, who is tireless in her mission to compile a record to outlive the world — her Archives of the Empire.
The... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Just North of Altdorf, not far from the village of Frederheim, the cult of Shallya maintains za Hospice. Behind its imposing walls, troubled souls receive succour, and a lucky few find respite.
One of its denizens, the ‘Lady’ Isabella, worries her carers. Her quill is ceaseless, though few can say what she writes. Despite the best efforts of the hospice staff, strange... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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The Enemy in Shadows Companion is an indispensable guide to the first part of the epic Enemy Within campaign, the classic WFRP adventure that inspired a generation of gamers. Packed with additional rules, optional NPCs, tantalising adventure hooks, and wise words of advice for new and veteran GMs alike, it is the perfect addition to enhance your experience... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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A MYSTERIOUS NEW WORLD OF GRIM AND PERILOUS ADVENTURE
Far from the shores of the Old World, across the Great Ocean, is the mysterious continent of Lustria. Tales tell of troves of golden treasure and repositories of arcane lore ready for the taking by those bold enough to risk it. Each week it seems that another ship full of hopeful adventurers departs to this new world on a voyage... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$24.99
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Across the Reikland, grim and perilous adventures, unfathomable intrigues, secretive schemes, and unpredictable magic can be found around every corner. From mysterious statues to ominous shrines, odd buildings and even odder characters, Reikland Miscellanea collects some of the most interesting oddities of the Reikland and beyond.
To mark Warhammer Fantasy Roleplay 4th Edition’s fifth year of publication,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Whilst the chaos of the Turmoil subsides, an invigorated Empire seeks to leave civil strife behind and look towards the future. All eyes turn to Salzenmund in hope that it may provide opportunity and secure the Empire's coastline. It is a city of significant riches, for the nearby Silver Hills are abundant in precious metal and trade flows in from the Sea of Claws to the north. Cosmopolitan and vibrant,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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To the north lies the bitterly cold and tempestuous Sea of Claws. The sea separates the Empire from the lands of Norsca, where Marauder tribes beseech the forces of Chaos for glory and power and vast monsters make their lairs in the fjords. The coastal provinces of the Empire, desperate to escape the stranglehold of Marienburg, scramble to construct mighty navies and sea defences. Sailors, explorers,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety.
Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
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