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 Hottest Adventures & Modules from Cubicle 7 Entertainment Ltd.
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Doctor Who: Adventures in Time and Space - Arrowdown

Doctor Who: Adventures in Time and Space - Arrowdown


‘Arrowdown’ is a free introduction scenario for Doctor Who Adventures in Time and Space. An unexploded bomb in the coastal village of Arrowdown opens the door to a much more terrifying mystery and a deadly adversary. ‘Arrowdown’ is intended to be a fast moving scenario to guide you through the way the game works, give each type of character a chance to shine...   [click here for more]
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Doctor Who: The Einstein Engine

Doctor Who: The Einstein Engine


The Einstein Engine  A simple trip to the Australian Outback in 1988 to take in the sights of a spectacular solar eclipse leads to a horrific discovery — the body of a cloned genius has been excavated from deep within an opal mine. Another, then another. Who is cloning the universally renowned scientist, and what fate is befalling all of these clones? The race is on for a globe spanning...   [click here for more]
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Rogue Trader Dark Frontier - Quickstart

Rogue Trader Dark Frontier - Quickstart


The sequel to the Free RPG Day adventure, Forsaken Bounty. Picking up where Forsaken Bounty left off, Dark Frontier finds the players having stirred up dark forces and alien powers. Where these powers will take them, you will have to play Dark Frontier to find out! ...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Crash & Burn

Warhammer Age of Sigmar Soulbound: Crash & Burn


Following the cataclysmic events of the Necroquake, the newly reclaimed city of Brightspear is in desperate need of supplies and support. A huge Kharadron fleet has been assembled to bring provisions, would-be settlers, and enterprising merchants to the new city. Joining the expedition are a group of unlikely heroes — Soulbound, mortal beings chosen by the gods to defend the Mortal Realms....   [click here for more]
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Warhammer Age of Sigmar Soulbound: Reap & Sow

Warhammer Age of Sigmar Soulbound: Reap & Sow


Age of Sigmar: Soulbound is set in Games Workshop’s mythic fantasy setting of Warhammer Age of Sigmar, where gods and monsters wage endless war in eight near-infinite realms. Players take on the role of Soulbound, god-chosen heroes of great power brought together through an arcane ritual and granted the might to stand against the tide of Chaos,...   [click here for more]
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Warhammer Fantasy Role Play - Adventures Afoot in the Reikland

Warhammer Fantasy Role Play - Adventures Afoot in the Reikland


This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook. Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked in bold text, but most of the ideas can be relocated to almost...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy Role Play :Old World Adventures - Night of Blood

Warhammer Fantasy Role Play :Old World Adventures - Night of Blood


Night of Blood is one of the most played WFRP scenarios of all time. It was originally written over thirty years ago by Jim Bambra for WFRP 1stedition, and was published in White Dwarf 87 in March 1987. Later, it was republished in the WFRP 1st edition supplement, The Restless Dead, and has been a firm fan favourite ever since. It’s a dark, stormy night, and the forest creaks as foul...   [click here for more]
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Warhammer Fantasy Roleplay: Ubersreik Adventures - If Looks Could Kill

Warhammer Fantasy Roleplay: Ubersreik Adventures - If Looks Could Kill


Legends claim the Beast of Ortschlamm stalked the marshes near Ubersreik for centuries. But few believe it…   When the adventurers agree to help Rutger Reuter, a charismatic, young merchant from Ubersreik, little do they realise what’s in store. What starts as a simple job guarding building supplies, soon turns to tragedy, horror, and murder. The Characters will not only need...   [click here for more]
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Wrath & Glory: Rain of Mercy

Wrath & Glory: Rain of Mercy


Rain of Mercy is an entertaining introduction to the grim darkness of the 41st Millennium and Warhammer 40,000 Roleplay: Wrath & Glory. The booklet — originally only available as part of Free RPG Day — is a short primer on the world of Warhammer 40,000, the glorious Imperium and its many foes, and the forsaken Gilead System trapped by the Great Rift. It also...   [click here for more]
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Wrath & Glory: The Graveyard Shift

Wrath & Glory: The Graveyard Shift


Graveyard Shift is a clandestine mission perfect for introducing players to the horrors of daily life (and death) in the 41st Millennium. Tasked by an Interrogator of the Inquisition to retrieve a dangerous xenotech artefact, the Agents explore a corpse starch production facility, encounter villainous Scum, and scour the dangerous wastes of the Boneyards before confronting the...   [click here for more]
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Wrath & Glory - The Null Hypothesis

Wrath & Glory - The Null Hypothesis


Long ago, an unique order was founded — one that drew together a cadre of gifted outcasts and forged them into one of the Emperor’s finest tools. After His ascension to the Golden Throne this order was all but lost, shunned from greater Imperial society and related to haunt the shadowed fringes of the Imperium. The Dispensatus Anathema has changed all that. Primarch Reborn Rouboute Guilliman has...   [click here for more]
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Doctor Who:Adventures in Time and Space - Cat's Eye

Doctor Who:Adventures in Time and Space - Cat's Eye


Cat’s Eye by Nick Huggins The Doctor and his companions find themselves in an old abandoned hotel somewhere in England, inhabited by nothing more ominous than a group of squatters and a colony of feral cats... oh, and an extraterrestrial telepathic intelligence intent on first taking over the hotel, and then the world! Cat’s Eye is a mysterious adventure for Doctor Who: Adventures...   [click here for more]
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Doctor Who:Adventures in Time and Space - Medicine Man

Doctor Who:Adventures in Time and Space - Medicine Man


Medicine Man by Walt Ciechanowski The Doctor and his companions are pitted against an old enemy trying to resurrect their race from beneath the plains of the Wild West. The characters arrive at a small mining town in the American Old West and discover strange happenings centred around a strange snake oil salesman. The clues lead to an abandoned gold mine, and from there to a deadly threat...   [click here for more]
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Doctor Who:Adventures in Time and Space - The Ravens of Despair

Doctor Who:Adventures in Time and Space - The Ravens of Despair


The Ravens of Despair by Steve Darlington There are some individuals in this universe who follow fear and trouble. They are drawn to it like a magnet, ending up time and time again in places rife with threats and danger, full of enemies at work or monsters at large. They arrive in the nick of time, when all seems darkest.  Then there are others, in this wide, nigh-infinite universe, who...   [click here for more]
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Victoriana - The Devil in the Dark

Victoriana - The Devil in the Dark


In this 23 page Penny Dreadful, the adventurers are hired by Sir Travis Duquesne to investigate the strange happenings at a Midlands coal mine. The Devil in the Dark is designed for a group of beginning adventurers (or those with only one or two penny dreadfuls under their belts and corsets) of any investigative Association. The Havering Household, the Selenium, the Spiritual Repose and Willowpin...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Fateful Night

Warhammer Age of Sigmar Soulbound: Fateful Night


On the Night of Memory the people of Brightspear gather to remember those that were lost during the Necroquake. But as the Spearians mourn their dead, restless spirits rise once again to terrorise the city and claim Brightspear as their own. On this Fateful Night, the light of Brightspear may finally go out.  The city of Brightspear is overrun by spirits and wraiths as a powerful Myrmourn Banshee...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Streets of Brightspear

Warhammer Age of Sigmar Soulbound: Streets of Brightspear


Brightspear is one of the newest of the Cities of Sigmar — bastions of light and civilisation in a world filled with violence and horror. The fledgling city provides those who would make the perilous journey there with opportunities unlike anywhere else in the Mortal Realms. This potential for wealth and new beginnings has brought people from all across the realms, from the airborne Duardin of the...   [click here for more]
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Warhammer Age of Sigmar Soulbound: Trouble Brewing

Warhammer Age of Sigmar Soulbound: Trouble Brewing


Jakkob Bugmansson XI is on tour! After a hard year for Brightspear, the Grand Conclave has decreed that something light-hearted is in order to close out the year, a celebration of hope and everything worth fighting for. It turns out the thing most worth fighting for is a cask of Bugman’s XXXXXX!  Trouble Brewing draws on lighter, more festive themes than other Soulbound adventures, and is perfect...   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld

Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld


A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection....   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures 2 - Deadly Dispatch

Warhammer Fantasy Role Play : Ubersreik Adventures 2 - Deadly Dispatch


Ubersreik Adventures 2: Deadly Dispatch This title is an adventure from Ubersreik Adventures 2. You can buy these adventures individually or buy the Complete Collection. The swift Messengers of the Old World valiantly carry their parcels across the length and breadth of troubled lands filled with myriad dangers, in order to safely deliver their charges for a small fee…...   [click here for more]
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Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party

Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party


Ubersreik Adventures: The Guilty Party The Coachmasters of Ubersreik have a problem - someone is targeting coaches travelling the Altdorf to Ubersreik road. At first it was limited to a few instances of sabotage, the odd scuffle with thugs, or stolen goods and luggage. Now an Imperial Expressways coach has gone missing, and the only thing trying all the events together is that...   [click here for more]
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Warhammer Fantasy Role Play:  Something Knocking

Warhammer Fantasy Role Play: Something Knocking


The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of...   [click here for more]
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Warhammer Fantasy Role Play: Cluster-Eye Tribe

Warhammer Fantasy Role Play: Cluster-Eye Tribe


Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner...   [click here for more]
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Warhammer Fantasy Role Play: Feast of Blood

Warhammer Fantasy Role Play: Feast of Blood


To the east of Stirland lies the cursed land of Sylvania, but Vampires are not the only blood-sucking horror that dwells amidst those haunted pines. A Gheimisnacht feast is planned, and the Characters must provision it, lest they find themselves on the menu. Strange alliances must be struck, and stranger threats navigated, if the Characters are to survive the Feast of Blood. Feast of Blood is a new...   [click here for more]
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Warhammer Fantasy Role Play: Hell Rides to Hallt

Warhammer Fantasy Role Play: Hell Rides to Hallt


Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land...   [click here for more]
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Warhammer Fantasy Role Play: No Strings Attached

Warhammer Fantasy Role Play: No Strings Attached


‘Every day I stay alive, you get one gold crown. No strings attached.’ – Ernst Blücher, Cobbler The last surviving member of Ubersreik’s Cobblers’ Guild has a simple request: Figure out who is doing away with the town’s cobblers, and put an end to them before they put an end to Ernst Blücher. Three lie dead already, and it is only a matter of time before whoever is responsible finishes...   [click here for more]
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Warhammer Fantasy Role Play: Spirit of Mondstille

Warhammer Fantasy Role Play: Spirit of Mondstille


To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.  While the days are short and the dark nights seem interminable,...   [click here for more]
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Warhammer Fantasy Role Play: The Night Parade

Warhammer Fantasy Role Play: The Night Parade


Along the Empire’s roads, the dead walk. Called from their slumber by a necromancer’s profane whispers, or buried where dark magic saturates the ground, these Undead march without rest, adding to their number with each hapless soul they cross. Whether such bands move with a purpose or wander aimlessly, they often find themselves the centre of folk tales. Many a terrified tavern audience has gathered...   [click here for more]
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Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Double Trouble

Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Double Trouble


Ubersreik Adventures 2: Double Trouble This title is an adventure from Ubersreik Adventures 2. You can buy these adventures individually or buy the Complete Collection. Double Trouble follows Deadly Dispatch as the second release for Ubersreik Adventures II. Ubersreik Adventures II contains five all new adventures, along with a chapter expanding on events in the City...   [click here for more]
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Warhammer Fantasy Roleplay Fourth Edition Buildings of the Reikland

Warhammer Fantasy Roleplay Fourth Edition Buildings of the Reikland


Buildings of the Reikland presents 11 exhaustively detailed locations to add to your Warhammer Fantasy Roleplay campaigns. Stuffed with useful descriptions, interesting NPCs, and detailed maps, Buildings of the Reikland provides everything needed to immediately add any of its new buildings to your games of WFRP. All the locations offer a variety of adventure hooks to ensure...   [click here for more]
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Warhammer Fantasy Roleplay: It’s Your Funeral

Warhammer Fantasy Roleplay: It’s Your Funeral


It’s Your Funeral At GenCon 2019, the legendary RPG creator Graeme Davis hosted a talk called ‘Whose Night is Rough Anyway?’ in which he described the process of creating multi-plot adventures like those in Rough Nights & Hard Days for Warhammer Fantasy Roleplay. As the audience called out ideas, the germ of this adventure was created....   [click here for more]
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Wrath & Glory: Brass Tax

Wrath & Glory: Brass Tax


Centuries ago, the Absolvers swore to defend Gilead. Like any vow made by this Chapter of the Adeptus Astartes, they will follow that promise to its bitter end. Though the system is caught in the grip of the merciless Cicatrix Maledictum, isolated from the Imperium at large, and with little chance of either escape or reinforcement, the Absolvers have not swayed from this course. They have bolstered...   [click here for more]
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Wrath & Glory: Gutshiva's Kommandos

Wrath & Glory: Gutshiva's Kommandos


Gutshiva’s Kommandos The Ork Freebooter Kaptin Goldteef has a plan — build a big Rok, pack in all the Orks he can, and send it screaming into the heart of Gilead. Most Orks agree this is a pretty good plan, but with room for improvement. The Ork Kommando Gutshiva and his boyz like Da Rok, but don’t like how long it’s taking to launch. They want to do what Kommandos do best — infiltrate...   [click here for more]
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Doctor Who: Adventures in Time and Space - Eleventh Doctor Adventures Book

Doctor Who: Adventures in Time and Space - Eleventh Doctor Adventures Book


The Eleventh Doctor Adventures Book (taken from the Doctor Who: Adventures in Time and Space Eleventh Doctor Edition core set) contains the following adventures: Knight of the Comet This adventure takes the players back in time to foil the actions of a villainess with a history-bending agenda and a group of knights with enhanced abilities from the stars. Ashes of the Daleks This adventure...   [click here for more]
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Doctor Who: Adventures in Time and Space - Tenth Doctor Adventure Book

Doctor Who: Adventures in Time and Space - Tenth Doctor Adventure Book


The Tenth Doctor Adventures Book (taken from the Doctor Who: Adventures in Time and Space Tenth Doctor Edition core set) contains the following adventures, fully compatible with the Eleventh Doctor edition of the game: Arrowdown The characters investigate the strange goings on in a seaside town in the Yorkshire coast. Just what is going on at the fun fair? Why are the boats in the harbour...   [click here for more]
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Doctor Who: TARDIS Tales

Doctor Who: TARDIS Tales


Doctor Who: TARDIS Tales Showcasing some of the newest talent, this PDF collection presents ten short adventures for your TARDIS team, taking them across space and time to distant, Dalek-scoured worlds, mysterious hotels, futuristic game reserves, and invaded virtual cities. Each ‘episode’ can be played as a quick one-shot, or as inspiration for a longer adventure. You could even run all of them...   [click here for more]
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Warhammer 40,000 Roleplay: Imperium Maledictum Chemical Burn

Warhammer 40,000 Roleplay: Imperium Maledictum Chemical Burn


Hive Rokarth is a towering edifice of plasteel, rockcrete, and misery. The city sprawls towards the horizon in every direction; its farthest reaches vanishing in acrid smog, its tallest spires caressing the void itself. As magnificent, as foreboding, as terrible as the hive city is, however, a rot festers at the heart of Rokarth that must be purged, lest it devour all within. Chemical Burn is...   [click here for more]
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Warhammer Age of Sigmar: Vossheim's Holdouts

Warhammer Age of Sigmar: Vossheim's Holdouts


As the Necroquake takes hold of Szargarond, the undead rise from their graves and attack the living. In one city, a vampyric overlord called Radhukar the Wolf seizes the opportunity to claim the city of Mournhold for himself. Down in the corpse-riddled streets, a band of desperate soldiers seek to escape the cursed city. As the light dims, they have no choice but find somewhere to hold out until dawn…...   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures - Bait and Witch

Warhammer Fantasy Role Play : Ubersreik Adventures - Bait and Witch


Ubersreik Adventures: Bait and Witch Cordelia Wessenlingh is being stalked. Two strangers, witch hunters she thinks, have staked out her apothecary in the hopes that she will lead them to a friend of hers - a hedge witch by the name of Alex Grün. She needs someone to create a distraction so she can go and warn Alex, and it just so happens that a few likely souls have just walked into her...   [click here for more]
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Warhammer Fantasy Role Play : Ubersreik Adventures - Mad Men of Gotheim

Warhammer Fantasy Role Play : Ubersreik Adventures - Mad Men of Gotheim


Ubersreik Adventures: The Mad Men of Gotheim Welcome to the second of our ongoing series of scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set. The village of Gotheim is a smouldering ruin. The surviving villagers are wild-eyed and confused, seemingly incapable of understanding what has befallen them. Some have lost their minds completely, gripped by...   [click here for more]
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Warhammer Fantasy Role Play: Between Skarok and a Hard Place

Warhammer Fantasy Role Play: Between Skarok and a Hard Place


Old World Adventures: Skarok and a Hard Place   Those who make their lives in the Empire's scattered villages and hamlets know their existence is often perilous. Roving bands of beastmen, bandits, and even the standing armies of petty lords all threaten these precarious settlements. Few hazards are more feared than Orc Warbands, who often sweep through the Empire leaving death and ruin in their...   [click here for more]
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Warhammer Fantasy Role Play: Blessing That Drew Blood

Warhammer Fantasy Role Play: Blessing That Drew Blood


Ubersreik Adventures: The Blessing that Drew Blood The Blessing that Drew Blood is part of our ongoing series of entertaining scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set. Geheimnisnacht — the dreaded night when the Chaos Moon waxes full — is almost upon Ubersreik’s citizens. A foreboding atmosphere permeates the town, and the sense of fear and dread...   [click here for more]
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Warhammer Fantasy Role Play: Grey Mountain Gold

Warhammer Fantasy Role Play: Grey Mountain Gold


Like most cities in the Empire, Ubersreik is home to a tight-knit community of Dwarfs. Many of these Dwarfs used to live within the holds of the Grey Mountains, but now a number of the fortresses lie forgotten and abandoned, overrun by Goblins and worse. Terrific tales are told of the vast treasures that can be won by adventurous folk willing to plumb the depths of the lost holds. When a Dwarf...   [click here for more]
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Warhammer Fantasy Role Play: Hirelings of the Old World

Warhammer Fantasy Role Play: Hirelings of the Old World


WFRP Hirelings of the Old World Four ‘Honest’ Hirelings for Warhammer Fantasy Roleplay The Old World is steeped in threat. Death can be found in the unnatural creatures circling at the edge of civilisation, in the whims of a cold hearted noble, or at the blade of a desperate thief. Few can make it alone, and there is no shame in spending good coin for good help. Even the most competent band of...   [click here for more]
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Warhammer Fantasy Role Play: One Shots of the Reikland

Warhammer Fantasy Role Play: One Shots of the Reikland


Five Rapid-Fire Adventures in the Grim and Perilous Old World One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or  played as a standalone adventure. One Shots of the Reikland includes: Come Drown with Me: The business of navigating locks is tedious enough, but to...   [click here for more]
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Warhammer Fantasy Role Play: Skeleton Crew

Warhammer Fantasy Role Play: Skeleton Crew


WFRP: Skeleton Crew Geheimnisnacht, the cursed night when the Chaos Moon rises full and the dead do not rest easily, approaches, and violent storms have wracked the northern coasts of the Empire. On the tiny island of Odner the captain of a small trading cog is tasked with delivering a cargo of the unconsecrated dead to a safe harbour before they become restless. The Characters are roped in to assist...   [click here for more]
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Warhammer Fantasy Role Play: The Emperor's Wrath

Warhammer Fantasy Role Play: The Emperor's Wrath


Steam Tanks are mechanical wonders created by the genius Leonardo di Miragliano in 2025 IC and mostly kept in working order by the Imperial College of Engineers in Altdorf. They are enormous war machines, capable of propelling themselves over rough terrain and mounting large pieces of artillery. Whilst the Engineers are able to keep eight of the contraptions in working order, the secrets of their...   [click here for more]
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Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Fishrook Returns

Warhammer Fantasy Role Play: Ubersreik Adventures 2 - Fishrook Returns


Ubersreik Adventures 2: Fishrook Returns This title is an adventure from Ubersreik Adventures 2. You can buy these adventures individually or buy the Complete Collection Recently, near the little Reikland hamlet of Sigmartempel, a spate of daring robberies has occurred. Reports are confused, but the bandits’ ringleader has all the appearance of a dandy highwayman...   [click here for more]
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Warhammer Fantasy Roleplay: Taverns of the Old World

Warhammer Fantasy Roleplay: Taverns of the Old World


Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety. Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed...   [click here for more]
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Warhammer Fantasy Roleplay: The Hahnbrandt Militia

Warhammer Fantasy Roleplay: The Hahnbrandt Militia


The Reikland may be considered a civilised land, a Grand Province of the Empire and home of its capital, Altdorf. However, much of the land is a dangerous territory, a wilderness of hilly moorland and trackless forest. The province must be defended from enemies within and without. Her people are ready to form such a defence. Hahnbrandt is one of the province’s more productive mining...   [click here for more]
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