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 Hottest Traveller, Sci-fi Sale from Michael Brown
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A Cemetery by the Moon Unblessed

A Cemetery by the Moon Unblessed


When the brutal government of the planet Taras unceasingly conducts ethnic cleansing and other pogroms, it's up to the adventurers -- working with an interstellar sophont-rights organization -- to bring the atrocities to light. But a simple mission to gather information becomes a life-or-death struggle when the Tarans decide the visitors are becoming too nosy. Will they end up just more occupants of...   [click here for more]
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Aid and Comfort

Aid and Comfort


An asteroid strikes the planet Hanalda with the force of millions of nuclear weapons, leaving death and destruction in its wake. The adventurers, as part of the interstellar government’s efforts to help the survivors, are on hand to help the relief agency with several missions to render aid. But their efforts are complicated not only by the aftermath of the impact and the fires, but bureaucracy,...   [click here for more]
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All the High Places

All the High Places


The inhabitants of the planet Aoru are deemed unready to join interstellar society, so their world has been declared off-limits, monitored by a network of satellites and a scientific research team. But fate seemingly has other ideas when one of the satellites crashes onto the slopes of the planet's highest mountain, threatening the locals with death and the offworlders with exposure. The PCs are on...   [click here for more]
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Alternative Vector: The Guns of Hispañiola

Alternative Vector: The Guns of Hispañiola


In 1492 Christopher Columbus sailed westward from Europe in search of a trade route to the East Indies. What he found instead was a previously-unknown continent with its own inhabitants and resources. European contact soon led to conquest, brutality, and genocide. But what if it didn’t happen that way? What if instead the Indians — bolstered by an accidental discovery and greater numbers —...   [click here for more]
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And the Land Cried "Doom!"

And the Land Cried "Doom!"


An easy mission on a backwater planet turns into a desperate fight for survival as the adventurers learn just how dangerous the backcountry of a primitive planet can be. But an even worse danger presents itself when they innocently help a young native return home. Can the party complete two missions without becoming more victims of a hostile environment? And the Land Cried “Doom!” is a...   [click here for more]
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Antivenin

Antivenin


The heroes find themselves in a desperate race against time to deliver an antidote for a planetary leader who was supposed to bring an end to a brutal civil war but who’s instead been poisoned by political enemies. In the adventurers’ hands is no less than the life of a valued ally of the interstellar government and the prospect of a rekindled war. Antivenin is a short adventure for Cepheus...   [click here for more]
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Balance Due

Balance Due


The adventurers' actions come back to haunt them when they're arrested and part of their punishment is to care for the children of one of their victims. Nothing in their prior careers or adventures prepared them for seeing to the welfare of two traumatized kids who hate their new caregivers. And what of the mysterious enemies who are more than willing to use the youngsters to exact their revenge on...   [click here for more]
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Battle Amber

Battle Amber


Turmoil grips a low tech planet as one of its nobles embarks on a spree of conquest using a wondrous substance he recently came into possession of. The same substance which rumors have reached the ambitious CEO of an interstellar company, who sends the PCs to fetch for him. But the heroes quickly discover that “primitive” doesn't mean “stupid”, and in fact can instead mean “deadly.” Battle...   [click here for more]
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Benediction

Benediction


On St. Helena, the winter solstice signals a time for food, fun, and family. The celebrations are traditionally opened by the family matriarch delivering a blessing, but for the PCs' latest patron, an old argument has created a rift that's jeopardizing the festivities. The heroes are asked to help, but are their diplomatic skills up to the task of setting things right in time to save the holiday? Benediction...   [click here for more]
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Breakout!

Breakout!


The PCs are asked to help restore order and security aboard a stricken prison transport. Breakout! is designed for tabletop RPG science fiction games using a 2D6 mechanic — including the Original 2D6 Science Fiction Game — starring characters of varied career backgrounds. ...   [click here for more]
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Burst Transmissions, vol. 1

Burst Transmissions, vol. 1


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Aging Imposing bad weather Handling chases Locating someone specific Running and fighting fires Going berserk Improvised weapons Gathering...   [click here for more]
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Burst Transmissions, vol. 2

Burst Transmissions, vol. 2


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Attractiveness Crowded Spaces Drinking Fright Natural Disasters Nurses Purchasing Power "Respectable" Places Shock and Awe Swimming...   [click here for more]
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Burst Transmissions, vol. 3

Burst Transmissions, vol. 3


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: Quick Adventure Setting Creation Alternate acquision of the Jack-of-All-Trades skill Another look at Attractiveness Another look...   [click here for more]
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Burst Transmissions, vol. 4

Burst Transmissions, vol. 4


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: "Special" Psionic Talents Creating Buildings Disease Fame NPC Interrelations Quick Animals Quick Rumors Ultra-low Characteristic...   [click here for more]
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Burst Transmissions, vol. 5

Burst Transmissions, vol. 5


Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.) This volume has rules and mechanics for: “Special” Assignments Artificial Intelligences Caves/Caverns Characteristic Generation Using Playing Cards Contested Throws Hit...   [click here for more]
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Caecis Manibus

Caecis Manibus


When the heroes are arrested on the repressive world of Sularin, all looks bleak until they’re offered a chance to expunge their crimes in exchange for recovering stolen documents pointing to a traitor in the government. But the search for the documents — and the thief — points to a surprising revelation about the conspirator and draws the attention of agents who are also after the...   [click here for more]
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Career: Assassin

Career: Assassin


I couldn’t help but mentally compare our visitor with Vajra. Chandri and Vajra both had flowing dark hair and flashing eyes, and both favored silken scarves and sashes. Both also had no problem ending opponents, but that’s where they differed. Vajra preferred the messy, warning-to-others type of kill. Chandri was a quiet knife in the shadows followed by an equally quiet disappearance into same....   [click here for more]
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Career: Barbarian

Career: Barbarian


The large man stood stoically behind Dur Corso as he and the Colonel haggled the price of our next job; a heavily-muscled figure, standing ramrod-straight, arms crossed. Natural furs and leathers struggled to cover a frame that looked like it was adapted to hard labor and fighting. A mane of uncombed hair and a full beard framed a craggy face, softened only slightly by hazel eyes. A large sword...   [click here for more]
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Career: Citizen

Career: Citizen


I kept one eye peeled over my shoulder. Across the table from me, The Colonel sipped his tea. Berlin busied himself more with tucking into his…what did the server call it? I forget…with great relish, not even looking about from time to time to see if danger was afoot.   Out of force of habit, I glanced around the small café. It seemed to attract quite the clientele, from...   [click here for more]
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Career: First Responder

Career: First Responder


I stumbled around in the darkness, lungs burning as they vainly tried to expel the smoke I had inhaled. I called out for The Colonel, Berlin, and Vajra through sporadic and worsening fits of coughing. The roar of the flames grew louder and the smoke made it impossible to make my way standing up any longer. Not that it was a problem. Each fit of coughing doubled me over, and I found myself sinking...   [click here for more]
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Career: Physician

Career: Physician


The art of medicine has been practiced by humans for thousands of years. Since prehistoric times, when the healing power of certain plants and other natural materials was first discovered, medicine has undertaken a slow but inexorable advance, each new discovery building or improving upon those before it. At the forefront of this advance were those who took up the art of healing, at first blending...   [click here for more]
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Career: Salvor

Career: Salvor


The Colonel and the salvor’s assistant talked animatedly as they walked through the breaker’s yard, Berlin and I close behind. Turned out they had both served in the Marines. I kept my mind focused on the planning how to remove enough phase-point discriminators to finish fixing the drives without destroying them.   I heard Berlin give a gasp. The Colonel and the salvor must’ve...   [click here for more]
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Career: Security Guard

Career: Security Guard


They don’t always wear red… Right on cue, the alarms on the other side of the complex went off and we heard the telltale sound of gunshots. Vajra and Berlin were making the devil’s own distraction. At the sound of the commotion, the Colonel and I took off across the open space, me focused on making it to the doorway beyond and him with his eyes looking for sudden trouble, the barrel...   [click here for more]
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Career: Star Marshal

Career: Star Marshal


“Evenin’, Anse,” Shaughnessy boomed as she entered the saloon. She chose not to see the bartender hastily relocate something beneath the bar.   “Evenin’, Marshal,” he replied, glancing briefly to a group of scruffy men at a nearby table. Shaughnessy made her way over to them. Three of the men saw her as she approached and shifted uneasily in their chairs. But she was...   [click here for more]
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Cepheus Engine Mission Generator

Cepheus Engine Mission Generator


The galaxy’s a big place; big enough for any and all kinds of adventure. But where do star-spanning heroes find such exploits? Right here in the Cepheus Engine Mission Generator! Using little more than 2 six-sided dice and a modicum of imagination, the Referee of a Cepheus Engine or Original Science Fiction Roleplaying Game campaign can generate one of over 90,000 different missions in mere...   [click here for more]
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Cerebral Cortex

Cerebral Cortex


A serious injury results in a desperate race against time as the heroes must locate a skilled physician to treat a stricken friend. But the doctor is in the grip of evil forces that are all too willing to claim the PCs as well. Meanwhile, the victim, no longer in control of their own actions, proves to be a danger to themselves and others. The adventurers find themselves navigating conflicting events...   [click here for more]
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Cry the Forest Primeval

Cry the Forest Primeval


The Great Rainforest of the planet Rherapi is on fire! And caught in the conflagration is a team of scientists the heroes have been hired to find and rescue. But the jungle, dangerous even in the calmest of times, is a hellish mix of fear, dark deeds, and death in the embrace of burning disaster. The adventurers find they don’t have much time to complete their mission before it — and their...   [click here for more]
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Devil's Reach

Devil's Reach


A world-spanning train breaks down in the middle of a desert, and with it comes the threat of a breakdown in relations between a desert tribe and the railroad operators and the smooth running of the planetary economy itself. In the face of assaults by armed tribesmen, the heroes race the clock to get the vehicle under way and avoid becoming just more bleaching bones in the Devil’s Reach. Devil’s...   [click here for more]
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Dossier: Brady Vasilyev

Dossier: Brady Vasilyev


Meet the Penitent… Brady Vasilyev paused plowing to wipe beads of sweat from his forehead. He glanced up at the planet’s twin suns. Looked like it was going to be another hot day; he’d have to redouble his efforts to finish the plowing and back to the farmstead in time. He reflexively scanned the horizon, a practice carried over from his days in the interstellar infantry....   [click here for more]
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Dossier: Eirik Steed

Dossier: Eirik Steed


Meet Fortune’s Fool… “Everybody on the floor! NOW!”   Eirik Steed turned at the shouted command. Three masked men — two brandishing revolvers, and another holding a submachine gun — had burst into the G-bank. A guard gambled he could draw a bead on the attackers – and was ripped to pieces by a burst from the SMG.  ...   [click here for more]
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Dossier: Liuxiang Liu

Dossier: Liuxiang Liu


Meet the Tech Whiz… “Hi, Lulu!”   Liuxiang Liu stopped her nanotorch and allowed herself a silent sigh before forcing herself to acknowledge the intern and his imprudent greeting. She carefully placed the nanotorch down on the workbench beside the equipment that she’d now be delayed in repairing and gave the young man far more attention than he deserved.  ...   [click here for more]
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Dossier: Megaera

Dossier: Megaera


Meet the Avenging Angel... Shireel’s friends could do little but stand by and comfort her as she sobbed watching Herman Wasserberg smilingly receive a crowd of well-wishers. The holofilm executive had just won the court case she had brought against him; two agonizing years of pre-trial motions, testimonies, shifting alliances, cross-examinations, repeated journeys into her own personal...   [click here for more]
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Dossier: Pasqualina Allard

Dossier: Pasqualina Allard


Meet the Rogue Agent… Pasqualina placed the last of the charges. The gaggle of Whitecoats was still talking jargon, and none of the tanks had been activated yet. With luck, she could send another biofac straight to hell.   Before leaving, she peered over the large conduit at the group. Wyatt wasn’t there, but she recognized Wilbanks from the Agency’s R&D division....   [click here for more]
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Dossier: Pierre Traveler

Dossier: Pierre Traveler


Meet the Vagabond… Pierre stuck his head out of the shuttle hatch and breathed in the air of the alien planet. A warm, gentle breeze wafted a faint scent of…berries? A bloated orange sun hung in a near-cloudless sky, and the weather on this world was warm — unlike the last one, with its thirty-centimeter snowdrifts.   A gruff alien voice from behind...   [click here for more]
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Dossier: Seon-Dae "Sunday" Su

Dossier: Seon-Dae "Sunday" Su


Meet the Revenant… “Lookit those clouds! Ya sure about this, kid?”   “Sunday” Su didn’t immediately answer the grizzled old port master’s question. A storm front was moving in from the west; he’d have precious little time to prepare before getting started on the latest leg of his search.   “Yeah....   [click here for more]
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Dossier: Shadowdancer

Dossier: Shadowdancer


Meet the Sneak Thief… 2045 hours. Licia knew she had to hurry if she were going to get to Gully’s before he closed. The rain added to the nighttime gloom. Splashing through puddles made more noise than she liked. If she hurried, she could just catch Gully before he closed up for the night, and she could fence the necklace she lifted from that penthouse.  ...   [click here for more]
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Dossier: Tristan & Trixane Halvern

Dossier: Tristan & Trixane Halvern


Meet the Mad Twins... We couldn’t tell what the Colonel and the Arixan were talking about. Judging by their wild gesturing, it wasn’t good. I glanced around the table. Vajra was uncharacteristically quiet, staring down into her drink with both hands as she stared down into it. Berlin sipped his kaff with a worried look on his face. I didn’t try to fathom what...   [click here for more]
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Dossier: Xan Armanis

Dossier: Xan Armanis


Meet the Musician… “Love slides along my body, beneath my clothes and down to the floor…” Xan began his power ballad, waiting for the response he knew singing this song would generate.   “It's warm, somehow it feels kind of nice…” Sure enough, the audience began to trigger their glowbes. Floating just above each concertgoer’s head and filling the space...   [click here for more]
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Emblem

Emblem


A strange artifact is at the intersection of tribal prophesy and expansionist ambition. Will the coming conflict turn the PCs into diplomats, or soldiers? Emblem is a one-page, no-frills adventure for science-fiction systems using 2D6 as a mechanic and starring a group of characters of varied career backgrounds. ...   [click here for more]
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Everglade

Everglade


Marquis Anton Aumarais is planning to throw a grand ball, but needs servants (the PCs) to replace those who’ve been rendered unavailable. It’s not long, however, before a night of fun, food, and camaraderie becomes a nightmare of misery, pain, and death. The problem stems from the swamps that adjoin the Marquis’ property, and the PCs are asked to help deal with it. But the swamp hides not only...   [click here for more]
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Ex Scientia

Ex Scientia


When the adventurers accept a job to find and rescue a noble's daughter from a repressive world, they quickly find themselves immersed in a battle between a secular messianic figure and the fundamentalist society that wants to execute him on charges of heresy. Ex Scientia is a one-page, no-frills adventure for Cepheus Engine and other tabletop RPG science fiction games using a 2D6 mechanic...   [click here for more]
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External Factor: Cirque d'Galactique

External Factor: Cirque d'Galactique


Roys had just managed to close the voices out of his head when the arena’s lights dimmed. A spotlight pierced the darkness as a pounding rock beat shook the arena. The light focused on a slender woman with waist-length raven hair carrying herself with almost superhuman grace. Grasping a loop of cord, she ascended to a waiting platform high above the arena floor. Once aloft, she stepped onto the...   [click here for more]
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External Factor: The Asmodeus Society

External Factor: The Asmodeus Society


The Asmodeus Society is an ancient organization dedicated to providing pleasures and diversions — often decadent, if not outright illegal — to its members, which consists of the crème de la crème of elite society. The Society exists as an “escape valve” for those who must constantly display an air of sobriety and responsibility. The masses believe that the...   [click here for more]
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External Factor: The Waverley-Guerin Academy

External Factor: The Waverley-Guerin Academy


The young woman stared glassy-eyed into the light, oblivious to her surroundings. The figures watching from the other side of a two-way mirror knew exactly what was going through her mind.   “Baronet Dania Selaar, sole heir to the Selaar conglomerate,” Suresh reported dryly from an open file. “Reported by her parents to have a…” he adjusted his glasses “…bit of a...   [click here for more]
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Filch

Filch


A jewel-encrusted statuette is at the center of a struggle between an exotic woman; her former lover, a minor crime figure; and various shadowy forces that also want the item. What is the secret of the statuette? And why does it spark desire, greed, and murderous intent? Filch is a one-page, no-frills adventure for Cepheus Engine and other tabletop RPG science fiction games using a 2D6 mechanic...   [click here for more]
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Flotsam's Flight

Flotsam's Flight


The discovery of a young stowaway and his pet aboard the PCs’ starship is only the tip of the iceberg as a battle for possession of a startling secret becomes apparent. The boy is caught in the middle as his attempts to escape the forces closing in on him also draw the heroes into the lies and violence. Several lives and millions of credits are in the balance, but what secret is worth them? And will...   [click here for more]
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Force Majeure

Force Majeure


Riccarde Oakley — the Riccarde Oakley, director of hit holofilms — reaches out to the heroes for help when his studio tries to enforce a contract clause that jeopardizes completion on his latest work. Working jobs as extra security on the set of the movie, the PCs quickly discover that someone’s willing to go to great lengths to see Oakley fail. But who? Why? And will the PCs’ names...   [click here for more]
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Gigsters

Gigsters


Sometimes even the most capable crew of heroes needs outside help, to supply a skill they lack, or to take care of a problem while they focus on another. It’s then they hire that outside help: a gigster; also known as a hireling or hired hand, a worker who performs short-term jobs. Gigsters is a short supplement for 2D6 science fiction games such as Cepheus Engine and The Original...   [click here for more]
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Hexpunk

Hexpunk


If the witches fail, chaos reigns forever. Long ago, order was forged from chaos. And chaos didn’t like it. Ever since, the Darkshayde, the personification of disorder, has been trying to return the world to what it believes is its natural state. For a time, it was successful, but then the earth developed an immune system: magic, and chief among the practitioners of that art are the witches....   [click here for more]
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Ice

Ice


A mission to help natives of an arctic planet drill down to life-giving liquid water turns into a fight for survival as the operation unleashes a deadly danger from the icy depths. The PCs find their weapons useless as the citizens are cut down, and they must turn to other means to prevent the massacre. But the enemy has an unexpected advantage that might render the heroes’ actions moot and make...   [click here for more]
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