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Przygoda Noc Krwi została pierwotnie napisana dla pierwszej edycji WFRP i opublikowana w numerze 87 magazynu White Dwarf w marcu 1987 roku. Szybko zyskała popularność wśród fanów, w związku z czym została włączona w skład kampanii Potępieniec wydanej w 1989 roku (wPolsce ukazała się ona nakładem wydawnictwa MAG w 1995 roku, w tłumaczeniu Stanisława Beliny – ze względu... [click here for more] |
Copernicus Corporation |
FREE
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Na ściętym ciosem pięści Ulryka szczycie skały Fauschlag stoi niezdobyte miasto. Middenheim budzi podziw każdego, kto zbliży się do tej wyniosłej twierdzy. Ta forteca wykuta w niebosiężnej skale dzięki niezrównanym umiejętnościom krasnoludów, jest domeną Ulryka, Boga Wojny, Wilków i Zimy. Jego święty wieczny ogień płonie jasny blaskiem w sercu słynącej na cały Stary Świat... [click here for more] |
Copernicus Corporation |
$19.99
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Mój przyjacielu w Zmianie, zasialiśmy wspaniały chaos, lecz by doprowadzić do Czasu Zmian, musimy działać wspólnie pod wodzą Czempiona w Cieniach.
Niezbędnik Rogatego Szczura to niezastąpiony przewodnik po czwartej części epickiej kampanii Wewnętrzny Wróg. Jest on wypełniony dodatkowymi materiałami, które nie tylko rozszerzają Rogatego Szczura, ale także wspierają wszystkie... [click here for more] |
Copernicus Corporation |
$17.99
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I w wyznaczonym czasie powstaniemy z naszych miejsc ukrycia, by zburzyć miasta i wsie Imperium. Chaos okryje ziemię, a my, wybrani słudzy, zostaniemy wyniesieni w Jego oczach. Niech będzie pozdrowiony Tzeentch, Ten Który Zmienia Drogi! Njawrr’thakh Lzimbarr Tzeentch!
Szara Eminencja jest trzecim tomem unowocześnionej i zaktualizowanej wersji reżyserskiej Wewnętrznego Wroga, jednej... [click here for more] |
Copernicus Corporation |
$17.99
|
I w wyznaczonym czasie wyjdziemy z lasów, by zabijać i palić. Nasi bracia powstaną ze swych miejsc ukrycia i zburzą miasta Imperium. Chaos okryje ziemię, a my, wybrani słudzy, zostaniemy wyniesieni w Jego oczach. Niech będzie pozdrowiony Tzeentch, Ten Który Zmienia Drogi! Njawrr’thakh ‘Lzimbarr Tzeentch!
Śmierć na Rzece Reik to drugi tom udoskonalonej i zaktualizowanej... [click here for more] |
Copernicus Corporation |
$17.99
|
I w wyznaczonym czasie wyjdziemy z lasów, by zabijać i palić. Nasi bracia powstaną ze swych miejsc ukrycia i zburzą miasta Imperium. Chaos okryje ziemię, a my, wybrani słudzy, zostaniemy wyniesieni w Jego oczach. Niech będzie pozdrowiony Tzeentch, Ten Który Zmienia Drogi! Njawrr’thakh ‘Lzimbarr Tzeentch!
Śmierć na Rzece Reik to drugi tom udoskonalonej i zaktualizowanej wersji... [click here for more] |
Copernicus Corporation |
$19.99
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Nacht des Blutes ist eines der meistgespielten WFRS-Szenarien aller Zeiten. Es wurde ursprünglich vor über dreißig Jahren von Jim Bambra für die 1. Edition des Spiels geschrieben und im März 1987 im (englischen) White Dwarf 87 veröffentlicht. Später wurde es in der WFRS-1-Kampagne The Restless Dead neu aufgelegt und ist seither eines der beliebtesten Abenteuer der Spielerschaft.
Es... [click here for more] |
Ulisses Spiele |
Pay What You Want
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Zur festgesetzten Zeit werden wir uns aus unseren Verstecken erheben und die Städte des Imperiums niederwerfen. Das Chaos wird sich über diesem Land ausbreiten, und wir, die Auserkorenen Diener, werden unter SEINEN Augen aufsteigen. Gepriesen seist du Tzeentch, Wandler der Wege! Njawrr’thakh Lzimbarr Tzeentch!
Das Die Graue Eminenz: Kompendium ist der dritte Teil unserer fünfteiligen Reihe von... [click here for more] |
Ulisses Spiele |
$25.97
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Jim Bambra creó originalmente Noche de sangre para WJdR1, y se publicó por primera vez en el nº 87 de White Dwarf, en marzo de 1987. Se convirtió en un favorito entre los fanáticos de WJdR y luego se presentó como parte de la campaña Los muertos inquietos, en 1989. Esta versión del escenario está dirigida a personajes relativamente... [click here for more] |
Devir |
FREE
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Fully OCR'd, bookmarked and cleaned up to look amazing, the first edition of the seminal Warhammer Fantasy Roleplay comes to PDF!
We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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“And at the appointed time we shall rise from our secret places and throw down the towns ans cities of the Empire. Our brethren shall pour forth from the forests to slay and burn. Chaos will cover the land and we, the chosen servants, shall be exalted in His eyes. Hail to Tzeench, Changer of the Ways – Njawrr’thakh ‘Lzimbarr Tzeentch!” Excerpt from The Book of Transmutation The... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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"Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the end we realised that desperate times need desperate measures. "We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."
The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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“The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power” -Extract from Omens... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
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The Horned Rat Companion is the fourth of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand The Horned Rat but also support any WFRP games which feature the skulking Skaven as a foe.
The Horned Rat Companion Includes:
More lore and information on the Skaven, their history and... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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Middenheim: City of the White Wolf
Famed for its impregnability, set atop the mighty Fauschlag, struck flat by Ulric’s fist, Middenheim commands authority over all who stand beneath its towering presence. Hewn from living rock by peerless Dwarf skill, it is a striking fortress city where Ulric, the God of War, Winter and Wolves, reigns supreme. The sacred Eternal Flame burns pure... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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WFRP: Death on the Reik — The Enemy Within Director’s Cut, Volume 2
Welcome to Death on the Reik, part two of the revised and updated Director’s Cut of the Enemy Within, one of the most highly regarded roleplaying campaigns ever written! Created by legendary WFRP writer, Graeme Davis, one of the original writers of the campaign, the Director’s Cut provides additional material to create an... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$19.99
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Night of Blood is one of the most played WFRP scenarios of all time. It was originally written over thirty years ago by Jim Bambra for WFRP 1stedition, and was published in White Dwarf 87 in March 1987. Later, it was republished in the WFRP 1st edition supplement, The Restless Dead, and has been a firm fan favourite ever since.
It’s a dark, stormy night, and the forest creaks as foul... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
|
WFRP: Power Behind the Throne Companion
The Power Behind the Throne Companion is the third of our five-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand Power Behind the Throne but also support any WFRP games set in the Empire.
Power Behind the Throne Companion Includes:
Guest... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
|
WFRP: Death on the Reik Companion
The Death on the Reik Companion is packed with supplementary material to expand Death on the Reik and support any WFRP games set on the Empire’s rivers and canals.
Death on the Reik Companion includes:
Exclusive Guest Commentaries from James Wallis and Martin McKenna on their memories of the original Death on the Reik.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$17.99
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COMPENDIO DE MUERTE EN EL REIK - PARTE 2 DE EL ENEMIGO INTERIOR
Y a la hora señalada surgiremos de los bosques para matar y quemar. Nuestros hermanos se alzarán desde sus refugios secretos y derribarán las ciudades del Imperio. El Caos cubirá la tierra y nosotros, los siervos elegidos, seremos elevados ante SUS ojos. Salve Tzeentch, ¡El que Cambia los Caminos! ¡Njawrr'thakh 'Lzimbarr Tzeentch!... [click here for more] |
Devir |
$13.26
|
MUERTE EN EL REIK - PARTE 2 DE EL ENEMIGO INTERIOR
‘Y a la hora señalada saldremos de los bosques para matar y quemar. Nuestros hermanos se levantarán de sus lugares secretos y derribarán los pueblos y ciudades del Imperio. El Caos cubrirá la tierra y nosotros, los siervos elegidos, seremos exaltados a sus ojos. Salve a Tzeentch, ¡El Que Cambia Las Cosas! ¡Njawrr’thakh... [click here for more] |
Devir |
$13.26
|
Middenheim, famosa por su inexpugnabilidad y su ubicación en la cima del poderoso Fauschlag, que fue golpeado por el puño de Ulric, impone su autoridad a todos los que se encuentran bajo su imponente presencia. Fue tallada en roca viva por la inigualable habilidad de los enanos, y es una impresionante ciudad fortaleza donde Ulric, el Dios de la Guerra, el Invierno y los Lobos, reina de forma suprema.... [click here for more] |
Devir |
$11.36
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EL ENEMIGO EN LAS SOMBRAS: PARTE 1 DE LA CAMPAÑA EL ENEMIGO INTERIOR A la hora señalada, surgiremos de nuestros escondites y derribaremos los pueblos y ciudades del Imperio. El Caos cubrirá la tierra, y nosotros, los Siervos Elegidos, seremos exaltados a Sus ojos. ¡Salve a Tzeentch, el Que Cambia las Cosas! ¡Njawrr’thakh Lzimbarr Tzeentch! El Enemigo en las Sombras es... [click here for more] |
Devir |
$14.47
|
Ayudas de juego y material para los jugadores de Muerte en el Reik, segunda parte de la campaña El enemigo interior. ... [click here for more] |
Devir |
FREE
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Ayudas de juego y material para los jugadores de El Enemigo en la sombra, primera parte de la campaña El enemigo interior. ... [click here for more] |
Devir |
FREE
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Storms frequently blow from the Cloudscape Mountains, but never one like this: For weeks it has hung over the peaks, casting its dark shadow across the land. Its huge black clouds billow and writhe in an effort to smother the sun. Once so picturesque and enchanting, the Cloudscape Mountains have taken on a sinister appearance.
Fear now stalks the land. A malignant entity is... [click here for more] |
Wizards of the Coast |
$4.99
|
The dark jungle trees loom above you, and the scent of tropical blooms hangs heavy on the windless air. Overhead, brightly coloured birds wheel and dip through the branches. Swarming mosquitos buzz angrily as you raise a waterskin to your lips.
Still you push on, carefully following the riverbank and the fragment of your map. Those scraps of parchment came from this jungle... [click here for more] |
Wizards of the Coast |
$4.99
|
Your fingers dance across the keyboard of your cyberdeck as you load an interface program. You check the wires running from the side of your head to the unit, making sure the connection is secure. Your finger hesitates above the command key, delaying the final tap that jacks you in. You've heard the rumors about Babel Central and its guardian angels. Do you have what it takes to run the GodNet?
Cyberspace.... [click here for more] |
Ulisses Spiele |
$4.99
|
The Sourcebook of Cyber-Religious Reality for the Torg Roleplaying Game
by Jim Bambra
The Cyber Catechism
What is cyberware? Cyberware is the body of our Lord incarnate. To possess cyberware is to share in the body of our Lord. Cyberware is the power of our God.
Where does cyberware come from? Cyberware comes from our God and has been imparted to his servant... [click here for more] |
Ulisses Spiele |
$8.99
|
They have come from beyond our cosm.
But do they bring Earth's salvation ... or its ultimate doom?
The Possibility Wars spread across the face of Earth in the Near Now, twisting and transforming our reality into that of someplace else.
Now the message sent by the lighting of the Signal Fire has been answered by beings from beyond... [click here for more] |
Ulisses Spiele |
$8.99
|
"Today, the distinguished scientist and philanthropist Dr. Jack Legrange received the Fulborn-McCoy price in recognition of his pioneering work in the field of bioengineering.
"The ceremony, held before an invited audience of renowned academics, however, was not without a whiff of scandal. Reliable sources close to the Awards Committee hinted to journalists that 'undue influence' had been brought... [click here for more] |
Wizards of the Coast |
$4.99
|
Battle axes and beards. Good companions when travelling underground. Handy with tools.
If that was your view of dwarves, you need The Complete Book of Dwarves. Discover 24 new character kits, new weapons, and new possibilities, including six dwarf subraces, new proficiencies, strongholds, origin myths, and a look at dwarven personalities.
After reading the The Complete... [click here for more] |
Wizards of the Coast |
$9.99
|
. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind... [click here for more] |
Wizards of the Coast |
$6.99
|
You are Erystelle of Dorneryll, famed elfin champion and magic-user. After years of adventuring, you have come home to the Emerlas?the hauntingly beautiful elfin woodland at the tip of Canolbarth forest. A place of legends and of peace. The journey has been long, but soon the winding forest track will bring you to Dorneryll, the majestic oak tree home of your childhood. Ahead, you glimpse a plume... [click here for more] |
Wizards of the Coast |
$4.99
|
So this is the Ffenargh? Mile after mile of stinking bogs overlain by a swirling mist that clings to the skin and chills to the bone. Ahead, a decrepit causeway rises scant inches above the fetid waters and meanders its way through the twisted forms of stunted trees into the depths of this forsaken land. For years, these blighted fens have been ignored by the outside world, but now an urgent summons... [click here for more] |
Wizards of the Coast |
$4.99
|
Ethengar is a vast grassy plain, offering little protection from either the bitter winds of winter or the blistering sun of summer. This rough land tests the people who live on it every day, and those who survive that test grow strong and hardy. It is a land of warrior horsemen, as fierce and deadly as they are skilled. Once a multitude of warring tribes, the people of Ethengar have united under... [click here for more] |
Wizards of the Coast |
$9.99
|
Lurking behind these covers are over 150 of the most ferocious, wondrous, and challenging creatures of the D&D game. This new Creature Catalog revises and expands on the older product of a similar name. The perfect companion to the D&D Rules Cyclopedia, the Creature Catalog updates old monster descriptions, provides information compatible with the new Rules... [click here for more] |
Wizards of the Coast |
$7.99
|
Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are... [click here for more] |
Wizards of the Coast |
$4.99
|
Are you ready to face the horror of the Hivebrood, the gruesome Geonid, or the dread Dusanu? These and many other baleful beasts lurk within the pages of this manual, waiting to challenge even the mightiest adventurers! The Creature Catalogue is the first major expansion to the range of D&D game monsters. Within its covers have been collected all the curious creatures first presented in the... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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