| Exilium - Blue Veil Union Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Blue Veil Union
Location: Sapphire city of Lazuli
Overview
The blue Veil Union is thought to be a secretive and illegal group of radical Uplifters who develop Uplifts specifically for the black market, infamous for producing dangerous and unstable Uplifts such as the Xular. Located in a laboratory on an abandoned drilling rig near the city of Lazuli, and protected by aberrations, the Blue Veil are hunted by both the authorities on Sapphire and Unity alike.
Missions Shards
This PDF presents a short sandbox-style mission seed for the Exilium roleplaying game of posthuman loss and redemp...
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| Exilium - Haven Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Blue Veil Union
Location: Void factories in orbit above Steel
Overview
Shaped like a long, thin, empty tube, 33/94/09.55 is a damaged and abandoned void factory which once produced advanced circuitry for laser weapons has now been taken over by a large group of mixed Uplifts, eager to escape persecution on some of the Flame Worlds. The orbital has been renamed ‘Haven’ and has since become hostile to humanity and a magnet for renegade Uplifts.
Missions Shards
This PDF presents a short sandbox-style mission seed for the Exilium roleplaying game of posthuman loss and redem...
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| Exilium - HX11, Forward Observation Bunker Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: HX11, Forward Observation Bunker
Location: Steel polar region
Overview
Built into the crater formed hundreds of years ago by the crash-landing of a Void Arc, HX11 was once a valuable forward observation post of Unity on Steel from which the local front lines of the formal conflicts could be monitored. Unity abandoned the post after a catastrophic attack by moon forces. Now the post appears to be a makeshift and effectively neutral hospital near the front lines, housing soldiers from all factions as well as a force of Puppets to enforce peace, but the truth is somewhat different.
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| Exilium - Janus Womb Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Janus Womb
Location: The Splinter Moons.
Overview
A human outpost orbiting the mighty gas giant Ocean, Janus Womb was once just another of the small pirate operations of the Splinter Moons, preying on fuel supplies bound in-system from Mist. Embedded in the shadowed crater of one of the rotationally locked rock and ice moons that orbit the planet and home to a small population, Janus Womb was home to pirates that were noted even among their ruthless peers for their daring and risk taking. But recently something has happened – a mysterious and catastrophic attack from Unity has see...
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| Exilium - Korst Organics Distribution Centre Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Korst Organics Distribution Centre
Location: Jade city of Emerald
Overview
Near the icy surface of the city of Jade on Emerald is the Korst organics distribution centre, which takes organic molecules extracted from deep ice and prepares them for shipment elsewhere. Sited in the Hallows, one of the cold slums of the city, the Korst plant has become a haven for those who wish to escape the gangs that dominate the slum and the Icers that enforce law in the city proper.
Missions Shards
This PDF presents a short sandbox-style mission seed for the Exilium rolepla...
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| Exilium - Merchant House Kelder Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Merchant House Kelder
Location: The Kelder Estate, Diamond
Overview
One of the more powerful Merchant Houses of Diamond, Kelder is mostly known for the trade in rare art forms from Steel and the moons, principally Uplift designs that are very popular with some of the higher echelons of human society. Occupying the beautiful Kelder Estate, with its own eco-sphere, to many Kelder is a model of how Merchant Houses operate. The truth, however, is somewhat darker.
Missions Shards
This PDF presents a short sandbox-style mission seed for the Exilium roleplaying game of ...
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| Exilium - Ruyang, the Shattered City Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: Ruyang, the shattered city
Location: Steel equatorial region
Overview
One of the three cities destroyed by ‘total event’ weaponry during the conflicts on Steel, Ruyang has become the home of scavengers, deserters and criminal factions. Despite the high radiation levels and the apparent use of unknown weaponry, some of which seems still operational, Ruyang remains a hive of underground activity and as such a potential home of Shadows. Strangely, the unusual Shrika can be found in the city in large numbers.
Missions Shards
This PDF presents a short sandbox-style mission seed for t...
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| Exilium - The Iron Authority Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: The Iron Authority
Location: Stone.
Overview
The Iron Authority is the name given to an autonomous ‘Puppets only’ enclave on the world of Stone. Occupying an city fashioned into the sides of a huge pit originally a mine working now closed over with a super-hard crystalline roof, the Iron Authority is home to all manner of Puppets and many Simulcra, and ‘Bios’ that visit are restricted to the trading areas on the upper terrace of the pit, and even then they are closely monitored. The Iron Authority is tolerated by the Fire Council due to the numbers of comb...
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| Exilium - The Pit, bunker of unknown origin Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Mission Shard: The Pit, bunker of unkown origin
Location: Jungles of Steel
Overview
The Pit is known to only a few, and even then is spoken of quietly and with an air of fear. But while the location of the Pit is a close kept secret, no one knows what lies at the bottom, and even those who have visited the strange bunker know nothing of its true origin. Rumours persist of some sickness or malaise haunts that the site, effecting those who spend too long within. Now a group or mercenaries have taken up residence in the upper levels and show signs of the sickness, and others are lost deeper in the bu...
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| Exilium Complications - Nine Creatures of Steel Regular price: $2.71 Bundle price: $2.34 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Complications: Nine Creatures of Steel
Location: Steel jungle regions
Overview
There are many ways to die in the jungles of Steel. The formal Conflicts rage on the planet and often stray to the equatorial zones, and as always in the heat of human war life remains cheap. However, the myriad creatures that can be found on the world often pose a greater threat. A wide range of lifeforms exist, many of them predators, and they have no qualms in adding humans and Uplifts to their menus. For many citizens of the Flame Worlds documentaries about the jungles of Steel are compulsive viewing, especially sin...
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| Exilium Complications - The Canticle of Smoke Regular price: $1.36 Bundle price: $1.15 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Complications: The Canticle of Smoke
Location: across the Flame Worlds
Overview
The secretive and subversive arm of Unity, the Canticle of Smoke is an unknown quantity to even those relatively high up in the Fire Council. Smoke operates outside the remit of the other armed forces of Unity, and performs covert missions such as infiltration, assassination and all manner of other high risk actions. The rulers of Smoke aren’t known, and the agenda of the organisation seems more complex than even the other canticles of Unity realise. One thing about Smoke has become clear to the Envoy – its...
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| Exilium Complications - Void Arcs Regular price: $2.71 Bundle price: $2.31 Format: Watermarked PDF
| Designed for Exilium, the science fiction roleplaying game of post-human loss and redemption by Greg Saunders, using the Open D6 system.
Exilium Complications: Void Arcs
Location: Across the Flame System
Overview
The massive Void Arcs ply the space lanes between the worlds of the Flame system, connecting societies and providing a means of trading and communication. Ancient vessels, some seemingly as old as human occupation of the Flame Worlds, these majestic and powerful vessels are the means by which agents of the Envoy travel in their hunt for Shadows. But these vessels are not simple ships or transports, they are idiosyncratic and individual as the Minds that control them.
Here are detailed eleven Void Arcs and the Minds that control ...
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