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Dreaming is Believing

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Traveling past the last town was a bad idea. The fact that you might have to waste time dealing with bandits or other night creatures was bad enough (not worrisome, just time consuming and annoying). But now you have been traveling through the dark and mist for hours and you are definitely lost. Considering when you should bring up the idea of just camping for the night or discuss traveling through an unknown region at dark a halo of light ahead peaks your interest. Perhaps a warm meal and soft bed are in your future after all. Tying up your horses at the posts set around the old oak in the middle of town the recessional hymn reaches a crescendo and the doors burst open as the townsfolk exit the church. Nice small town, church services ending, the smell of warm food and the thoughts of a soft bed are all good omens … right?

Dreaming is Believing is a one act adventure for Torg Eternity set in an Aysle/Orrorsh Mixed Zone. I originally wrote this adventure for my gaming group for Halloween and they had so much fun with it they encouraged me to publish it. While the adventure is set in an Aysle/Orrorsh mixed zone, with some simple modifications this adventure can be set in any rural area world wide and in any Cosm. Obviously, while I wrote this adventure for our Halloween festivities, it can be used any time you want to add a little Orrorsh to your campaign.

This adventure is intended to be inserted into any existing campaign where the heroes might be traveling from one location to another. While traveling the Heroes stop at a small village and meet some pleasant townsfolk acting in some weird and unexplained ways. The Heroes defend the town from spectral assailants, investigate the nearby spooky woods, interact with a malevolent consciousness, and finally attempt to destroy the source of the evil.

Note: I use an online tabletop for our gaming sessions as my gaming group is made up of friends of 20+ years who have moved cross country. Battle maps and other play aids greatly enhance the players experience. The genesis of the idea for this adventure came to me while perusing maps on Drive Through RPG and thinking of how I could use them in an adventure for Halloween. If you desire to use the same maps the links are provided below. These maps are not required to play and you can create your own or use no maps at all if that is your preference.

https://www.drivethrurpg.com/product/195457/Heroic-Maps--Day--Night-Nightingdell-Village

https://www.drivethrurpg.com/product/160093/Heroic-Maps--Giant-Maps-Kittywitch-Woods-Night

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Copper seller
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15
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Original electronic Click for more information
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File Last Updated:
November 28, 2018
This title was added to our catalog on November 29, 2018.