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ABS12 Flexible Solo Game Engine 2nd edition

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Illustrated with public domain images.

ABS12 Flexible Solo Game Engine

This is a flexible solo game engine that is meant to take the place of a Gamemaster (GM) for answering questions or finding the results of modified rolls. A chart with results for 1D6, 1d8, Fate, Fudge, 1D10, 1D12, 2D6, 3D6, 1D20, 4D6 JAGS, and 1D100 systems is included. It makes it a versatile game engine.

 

The type of question that you ask will determine which table and column you consult.

Yes or No - Simple yes or no questions can be asked. Complex answer, with degrees of yes or no answers, may also be asked.

Number count - This gives you a number from 1 up to 8. This interprets the number as a countable quantity.

Order - This interprets the number as a cardinal number: first, second, third, etc. This can also be used for ordered lists.

Option - This gives you a letter which can be used to pick unordered lists. Unordered lists are options listed in no particular order. You just write down a few alternatives.

Direction or Movement - These tell you which way something is located or is moving.

Truth - The truth is whether or not something is true or false. A partly true answer means that the character believes that not all of the answer is true although some portion of the answer may be true.

Responding to Change - This is how someone or something responds to a changing event or situation.

Gestalt - Gestalt principles explain how people can perceive multiple sensory information primarily from sight, sound and scent based on patterns and dimensions. Touch and taste sense can be also perceived to add greater depth.

Importance or Urgency - You may want to know if a detail is important or urgent randomly.

Planning Stages - Sometimes in the gamestory, you will want to know randomly what stage in a planning cycle something is at currently.

Stages of Grief - You may encounter someone that is recovering from a traumatic experience or loss. This may tell you randomly which stage they are at in recovery.

Problem Solving - What stage in problem-solving is someone at in the gamestory?

Scientific Method - In a methodical situation, what step is someone at in the gamestory for testing a hypothesis?

Non-Count Nouns -This gives you a random word to describe the quantity of a non-count noun word.

Countable Nouns - This gives you a random word to describe the quantity a countable noun word.

 

All of the answers are interpreted depending on the context of the gamestory.

Solo RPG Tools 2nd Edition Series

ABS12 Flexible Solo Game Engine 2nd edition

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate, 100 Shades of Nay...and Yea Theme Generator 2e
ABS12 Flexible Solo Game Engine 2e

ABS12 Fact Generator 2e

Description Generator: Objects 2e

Gamemaster Surrogate,
100 Shades of Nay...and Yea

Theme Generator 2e

Comparison of Solo RPG Tool editions—1e to 2e

Solo RPG Tool →

Solo Game Engine

(GM Surrogate - play without a GM)

Fact Generator

(build settings sensory-based)

Description Generator

(object & item designer)

Gamemaster Surrogate,
100 Shades of Nay...and Yea
(derived from 1e Modifier Generator + Solo Game Engine)

Features ↓ Version → ABS12 Solo Game Engine (1e) ABS12 Solo Game Engine 2e ABS12 Fact Generator (1e) ABS12 Fact Generator 2e Description Generator (1e) Description Generator: Objects 2e Modifier Generator Gamemaster Surrogate ,
100 Shades of Nay...and Yea
•Pages 5 pages 18 pages 1 page 33 pages 3 pages (actually 2 1/4th) 52 pages 2 pages 4 pages
•Charts 1 chart 6 charts 1 chart 8 charts (1 chart is the 1e chart) 1 chart 9 charts (1 chart is the 1e chart) 1 chart 1 chart of 100
•Question types 1 type of answer = Yes or No 15 types of answers 12 types of answers 23 types of answers 11 types of description 33 types of descriptions 7 types of modfiers 100 yes or no answers with varying degrees,
tangents, expectation, and/or speed
•Thesaurus 1 page thesaurus 1 page thesaurus 0 10 pages of thesaurus 1/4th of a page thesaurus 23 pages of thesaurus 0 0
Solo RPG Tool → Theme Generator
Features ↓ Version → Theme Generator (1e) Theme Generator 2e
•Pages 2 70
•Theme Subjects
288+ 1,000
•Theme Domains 1 Domains:
Personal
3 Domains:
Personal, Abstract World, World
•Theme Subdomains 10 Subdomains 23 Subdomains
•Theme Manifestations 0 Just under 6,000
•Character Personality Truths
0 9 archetypes, 9 archetype elements
•Good Information Principles
0 4 principles
•Challenging Keyword Techniques
0 9 techniques

Solo RPG Tools 2nd Edition Series Value Bundle

Solo RPG Tools 2nd Edition [BUNDLE]

Multi-Core Series & Bundles

Newest New and Largest
Essential Essential + Basic Essential, Basic, Expanded Essential Essential + Basic
Solo Solo Solo GM and Solo GM and Solo
Multi-Core Series
Core Sets
[Bundles]
Basic Solo Fantasy RPG Gaming & Writing Tools [BUNDLE] Essential and Basic Solo RPG Tools: 160+ tools [BUNDLE] Essential, Basic, Expanded Solo RPG 260+ Tools  [BUNDLE] Essential GM and Solo 80+ Tools, 15-Book Pack [BUNDLE] Basic GM and Solo Advice and Tools, 42-Book Pack [BUNDLE]
# of books 5 15 31 15 42
RPG GM books 4 16
Map for Worldbuilding yes, world atlas yes, world atlas
# of pages 339 pgs 1,120 pgs 1,452 pgs 847 pgs 2,199 pgs

Largest Bundle

Comparison of individual books and four bundles

Comparison of what is include of the Bundles
Newest Newest
Essential Essential + Basic Essential, Basic, Expanded Essential Essential + Basic
Solo Solo Solo GM and Solo GM and Solo
Title, Cover, & link Basic Solo Fantasy RPG Gaming & Writing Tools [BUNDLE] Essential and Basic Solo RPG Tools: 160+ tools [BUNDLE] Essential, Basic, Expanded Solo RPG 260+ Tools  [BUNDLE] Essential GM and Solo 80+ Tools, 15-Book Pack [BUNDLE] Basic GM and Solo Advice and Tools, 42-Book Pack [BUNDLE]
RPG Gamemaster technique books 0 0 0 4 16
Fictional World Aioskoru yes yes
Bundle contains
the volume book
(yes or no ()
Bundle contains
the volume book
(yes or no ()
Bundle contains
the volume book
(yes or no ()
Bundle contains
the volume book
(yes or no ()
Bundle contains
the volume book
(yes or no ()
Essential SoRoPlay GamTools yes yes yes yes yes
ABS12 Flexible Solo Game Engine 2nd edition yes yes yes
ABS12 Fact Generator 2e yes yes yes
Character Mechanisms yes yes yes yes yes
Character Mechanisms II yes yes yes
Story Mechanisms yes yes yes yes yes
Environmental Mechanisms yes yes yes yes yes
Grammar Fuel: Parts of Speech yes yes yes yes
Aioskoru World Atlas yes yes
SoRoPlay GamTools Zine: Bottom-Up Worldbuilding for RPG Gamemasters yes yes
Building a Supporting Cast of Characters for RPG Gamemasters yes yes
Creating Power Systems for RPG Gamemasters yes yes
Building Antagonists and Villains for RPG Gamemasters yes yes
Basic Solo Fantasy RPG Gaming & Writing Tools yes yes yes yes
Aioskoru OGL World Maps yes yes
SoRoPlay GamTools Zine: Coin Solo RPG System yes yes
Grammar Fuel: Genres yes yes yes yes
Grammar Fuel: Science Fiction Genre & Subgenres yes yes yes
Grammar Fuel: Horror Genre & Subgenres yes yes yes
Grammar Fuel: Fantasy Genre & Subgenres yes yes yes
Grammar Fuel: 12,000 Phrases & Idioms, Remnant RPG Tools
Character Reaction Engine Expanded, Character Thinking Engine
Exanded
yes yes Remnant RPG Tools
Description Generator: Objects 2e yes yes
Theme Generator 2e yes yes
Minimalist Descriptive Civilizations, Minimalist Descriptive Urban,
Minimalist Descriptive Rural, Micro-Dungeon, Room Generator,
 Minimalist d6 Solo Game Engine & Adventure Seed Engine,
Character Traits 3 & 4, Conflict (Plot) Generator 2
yes yes
The Haunting of Home, Character Trait Generator 3, Character Trait Generator 4, Character Relationship Engine Expanded yes
Top-Down Worldbuilding for RPG Gamemasters, Creativity for RPG Gamemasters, Constructing Fight Scenes for RPG Gamemasters, Character Motivation for RPG Gamemasters, Plot: Conflict Foes and Obstacles for RPG Gamemasters, Theme for RPG Gamemasters, Adventure Story Structure for RPG Gamemasters, Twists and Foreshadow for RPG Gamemasters, Character Traits Attributes and Characteristics for RPG Gamemasters, Skills for RPG Gamemasters, Mood and Tone for RPG Gamemasters, Description for RPG Gamemasters, Fantasy and/or Science Fiction Multi-Language Dictionary yes
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Reviews (0)
Discussions (2)
Customer avatar
Ellen S February 25, 2021 6:58 pm UTC
The desctiption is unclear and confusing.

What is the relationship of THIS to the Essential SoRoPlay GamTools and the Mechanisms series? Does ABS12-Flexible-Solo-Game-Engine-2nd-edition replace them, or is it replaced by them? What "edition" are they in relation to ABS12-Flexible-Solo-Game-Engine-2nd-edition?
Reply
Customer avatar
ken W February 25, 2021 9:14 pm UTC
PUBLISHER
Hi. I hope this helps. Here is the order as they were written.
1. The 1st edition was written to answer 1 type of question (Yes/No).
2. The 1st edition is included in the Story Mechanisms volume book. The Mechanism series compiles several separate tools into volume books.
3. This 2nd edition expands the 1st edition with answers to 15 types of questions.
4. For the more recent Essential SoRoPlay GamTools, it tries to mix together several tools sold prior separately to work together in a beginner's book. It has a revised or reimagined version largely based on the 1e solo engine with a few tweaks and a handful of changes. It also adds 2 or 3 more types of questions from 2e that are not in 1e.
Thanks, for the question.
Reply
Customer avatar
Ellen S March 10, 2021 1:26 am UTC
OK that helps somewhat. It also looks like you made the descriptions easier to read.

So it looks like Essential GamTools does have equivalents of everything in the ABS12 Flexible Solo game Engine 2nd Ed, but only overlaps a little with the Mechanisms. Do I have that right? And Essential GamTools is 3rd Edition? What edition are the Mechanisms series? Which contains Minimalist Descriptive Urban?

Of the 3 editions, which offers the most options and the most types of GM-oracle answers for the core game engine? 2nd Edition appears to have more question and answer options than Essential, is that right? Do the Essential GamTools also simplify the tools that came from the Mechanisms?

Does Story Mechanisms contain all of the contents of this ABS12 Flexible Solo Game Engine 2nd edition?
Reply
Customer avatar
ken W March 17, 2021 3:47 pm UTC
PUBLISHER
I haven't changed anything in the product description, just rearranged the footer information order.

This ABS12 Flexible Solo Game Engine 2nd edition offers more than 1e tools as shown in the "Comparison of Solo RPG Tool editions—1e to 2e" footer. It offers answers to 15 different types of questions that are listed in this product description. All of the 2nd edition tool material are not found elsewhere. The Mechanisms series are several 1st edition RPG tools put into a single book to decrease the number of PDFs needing to be opened.

ABS12 Flexible Solo Game Engine v 1.0 is the tool in Story Mechanisms. Depending on when you read this, for a limited time, there is/was a Story Tools bundle that even shows the tools included in Story Mechanism along with the Story Mechanisms book.

At the time of me writing this reply, Min. Desc. Urban is not in a Mechanisms series book. Environmental Mechanisms has most of the Minimalist Descriptive setting tools except those several...See more
Customer avatar
Glenn P December 23, 2020 3:08 am UTC
PURCHASER
You wrote:

"Order - This interprets the number as a cardinal number: first, second, third, etc. This can also be used for ordered lists."

Dude, what you describe is not a cardinal number, but an ordinal number. (It's not hard to remember which is which -- ordinal numbers tell what the order of something is; and both "order" and "ordinal" begin with "ord." See? So, "first," "second," "third," etc., are all ordinal numbers (as are their abbreviations: 1st, 2nd, and 3rd, etc.)

Regular numbers -- 1, 2, 3, four, five, six, etc. -- are all cardinal numbers.

Hope this helps!
Reply
Customer avatar
ken W December 31, 2020 6:11 pm UTC
PUBLISHER
Update 2_2 has a few updates including the mentioned definition for "order" now reads "sequential number".
Thanks.
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