Close
Close
Advanced Search

5 Minutes into the Future - Issue 4 - NextMind
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/347065.xml&w=500&h=354
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/347065-sample.pdf

5 Minutes into the Future - Issue 4 - NextMind

ADD TO WISHLIST >
PDF
$1.00

Horizon scanning real tech for your game

Join us Five Minutes into the Future and see what your game could be like!

Top notch... Solid, clear and extremely cool.Meguey Baker (Lumpley Games, co-creator of Apocalypse World) about issue 1 of 5MF.

I highly recommend checking it out… great work and it's great to see more awesome sci-fi!Gunnar Roxen (creator of Broken Shield) about issue 3 of 5MF.

What is Five Minutes into the Future? (5MF)

5MF is a zine. We scan the horizon for real-world cutting edge technologies in development right now. Each issue will present one piece of nu-tech and some ways that you can use it in your roleplaying games.

Spread of 5MF issue 4 pages

This Issue: The NextMind Interface

Issue 4 features NextMind, a wearable brain-computer interface that allows you to control computer programs, games and more with your mind. By detecting brainwaves from the occipital lobe NextMind knows what you are looking at and can activate all sorts of programming.

Inside you’ll find how the technology works in real life, plus lots of setting ideas, including;

  • The Con Game – We explore how the interface creates secure 'mindprint' biometric locks, and how con artists and thieves get around it.
  • MechaMind - We look at what it takes to control a WarMech through the interface, hint - crazy strong emotions or serious drugs. The future of warfare is big robots, druggies, psychos and misfits.
  • The Gifted – We look at gamers who use the interface to train their brains to think differently to beat their game of choice... and develop psychic powers in the process. And how a shady game development company tries to weaponise them for its own devious ends.
  • Does a Poem Dream in Verses - The new internet of virtual environments, or 'verses' (called the Poem) are created by Dreamers who use the interface to gamify every aspect of modern life from banking and movie watching to business and hacking.
  • Terrors of the Id - The brain-computer interface picks up all our darkest thoughts and fears and puts them on the net, causing dark doppelganger reflections of us to arise like computer viruses that stalk us and twist everything we try to do.
  • Editable Spies - We look at how spies can be made from anyone into anything by uploading personas, skills and memories using a brain-computer interface.
  • In Spaaaaaaace - In the future, the interface helps special areas of the brain develop that are sensitive to exotic matter, and help people navigate Einstein-Rosen bridges (wormholes in space-time) to achieve humanity's first true interstellar travel.

And lots more!

With added crunch for using the technology in your:

  • 5e D20,
  • Fate,
  • HexDNA, and
  • The Veil (Powered by the Apocalypse) games.

First sample page of issue 4Second sample page of issue 4

Other Issues of 5MF

Check out our other 5MF issues about real technologies and how to use them in your games:

Issue 1 - the Photosheet - a golden coloured sheet that, with no wires, uses just sunlight, water, and carbon dioxide to produce liquid fuel.

Issue 2 - the Dream Incubator - a sensor and app that can add themes to and manipulate your dreams.

Issue 3 - Shape Memory Material - a textile that can be folded into any shape, but when hydrated will transform into other complex shapes.

Most of 5MF is system neutral. We present ideas to inspire you, suitable for a variety of modern and near future genres, including:

  • modern,
  • heist, 
  • espionage,
  • technoir,
  • near future,
  • superhero,
  • cyberpunk,
  • modern horror,
  • hard sci-fi, and
  • (post)-apocalyptic.

Join us as we explore what is just 5 minutes into the future.

 
 Customers Who Bought this Title also Purchased
Reviews (0)
Discussions (0)
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Product Information
Artist(s)
Pages
36
File Size:
2.19 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
February 15, 2021
This title was added to our catalog on February 15, 2021.
Publisher
Yknot.me
Publisher Average Rating