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A Dozen Ominous RumorsClick to magnify

A Dozen Ominous Rumors

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Out of the A Dozen . . . series of PDFs, it is difficult to point to any one subline as “the most fun to create!” That said, I would select the various rumors PDFs as my personal favorites to write if my back were ever against the wall.

What I enjoy most about the rumors’ titles is the joy that comes from creating new scraps of information for every entry. These loose concepts – with just enough of a hook for the GM to latch onto – are effectively micro-adventure seeds. Many of them exist for a single reason: to give the gamemaster a starting point when the “What’s next?” question is asked. 

As always, the twelve entries within the pages of this PDF are presented as systemless works for use with any fantasy roleplaying game. A gamemaster needs to add only one thing to each of these ideas to make them valuable to the campaign: imagination. After that, everything – from the type of dice that you use to the number of statistics that a player character possesses – comes second.

It is my hope that you will take each one of these rumors and transform them dramatically, turning them into encounters and adventures that you will use to entertain the players in your campaign.

This PDF was created thanks to the support of 3,169 backers who joined in the Kickstarter campaign for The Book of Collected Rumors. Thank you to all of the supporters for making that campaign a success!

Collect all of the A Dozen . . . series PDFs!

WAVE ONE TITLES

A Dozen Adventurous Rivals ; ;A Dozen Ancient Dragons ; A Dozen City Encounters ; A Dozen Dangerous Foes ; ;A Dozen Disconcerting Rumors ; ;A Dozen Dreadful Rumors ; ;A Dozen Dungeon Treasures ; ;A Dozen Fortuitous Encounters. ;A Dozen Guild Leaders ;A Dozen Malevolent Villains ; ;A Dozen Sinister Rumors. ;A Dozen Arcane Spell Components. ;A Dozen Strange Encounters. ;A Dozen Undead Secrets. ;A Dozen Unusual Magic Items ; ;A Dozen Unusual Patrons ; ;A Dozen Wanted Criminals ; ;

WAVE TWO TITLES

; A Dozen Citizens of the City ; ;A Dozen Descriptive Traps ; A Dozen Dire Rumors ; ;A Dozen Forest Encounters ; A Dozen Goblins and Orcs ; A Dozen Troubling Rumors ; A Dozen Treacherous Encounters ; A Dozen Warriors for Hire ;A Dozen Shocking Betrayals ; ;A Dozen Magic Armors ; A Dozen Magic Helmets. ;A Dozen Magic Shields A Dozen Desert Encounters ; ;

;WAVE THREE TITLES

A Dozen Distressing Rumors ;A Dozen Frightening Rumors ;A Dozen Terrifying Rumors ;A Dozen Whispered Rumors ;A Dozen Strange Locations ;A Dozen Dungeon Encounters ;A Dozen Dungeon Denizens ;A Dozen More Dungeon Treasures ;A Dozen Destructive Dragons ;A Dozen More Strange Locations ;A Dozen Peculiar Lizardfolk ;A Dozen More City Encounters ; ; ; ;

WAVE FOUR TITLES

. ; ; ; ; ; ; ; ;



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Product Information
Author(s)
Pages
14
Publisher Stock #
PRG12-045
File Size:
27.58 MB
Format
Original electronic Click for more information
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These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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Original electronic format
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File Last Updated:
April 02, 2021
This title was added to our catalog on April 02, 2021.
Publisher
Philip Reed Games
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