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World of Timnath, Season 1, Episode 1: The King's Emissary

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Welcome to the World of Timnath

Timnath is a magical, eclectic world that came into being in 1980. This world was created by an eccentric scholar in some unknown universe as a fully self-contained crystal globe that now sits on his desk. The world is much like the Ptolemaic system, having an outer crystalline sphere containing multiple concentric inner spheres, each forming a plane of existence. However, the inner world is a flat disk floating in an immiscible melange of ocean water and molten lava, stirred by the spinning outer spheres. Here you will find unique D&D rules, lore, empires, heroes, villains, adventures, and intrigue developed over 41 years of active role-playing in a world that covers 70 map tiles and over 1.6 million square miles, with lands at sea and below in the underworld yet to be discovered.

Season 1: What's up with Green Fenmoore?

Things are not going well these days for the elves in the World of Timnath. Still reeling from the assassinations of an entire generation of elvish lords, now the tranquil peace of the Sylvan Forest has been disturbed by fowl and aberrant creatures besetting the northern woods. The elves suspect that the source of this problem is Green Fenmoor, the haunted ruins of an ancient castle near the Druid’s Reserve.

Episode 1: The King's Emissary

The elven King of Noral dispatched a cohort of rangers to investigate three moons gone, without any word back. He has now issued a proclamation requesting adventurers of brave and clever conduct to come to find the cause of this scourge upon the woods and hopefully eradicate it. In this inaugural episode, players create their heroic characters to fit into the distinctive setting and history of Timnath, heeding the call for help from the King’s Emissary to meet at the Hospital House of Sylvania. Here, they must prove themselves among several aspirants to gain the Emissary's confidence and thereby be entrusted with this grave quest of utmost import.

What's inside?

  • Introduction to the distinctive World of Timnath campaign setting.
  • All-new original 45-page adventure module set in the mysterious, magical Sylvan Forest of Timnath taking characters through levels 1-3. 
  • Unique Encounter themes comprised of related encounters that can also be dropped into existing campaigns.
  • Game Master's Manual and Player's Manual containing setting information and optional rules for use in the World of Timnath.
  • Beautiful illustrations and handouts for your players.
  • Over 20 full-color encounter and location maps, including high resolution (200ppi)  versions suitable for printing, and VTT-friendly (70ppi) versions. These maps can easily be used with existing campaigns as well.
  • High-resolution World Map tiles C4 and C5, providing the geographic background for the season's story.

INCLUDES: Separate zip files for Encounter and Location maps.

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45
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WOT-E1.1
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File Last Updated:
October 03, 2021
This title was added to our catalog on September 24, 2021.
Publisher
WOT Publishing