The book comes in the flavor of the 1993 edition with corrections and clarifications as version 2.0. While the book does have some minor errors such as spelling, misplaced numbers or words, the book is a solid rulebook to obtain in softcover. the softcover is pretty strong, durable, and will keep you occupied in the late nights rolling 9 1d10s to figure out your "random" character, pick out your stats by picking specific character points, and/or do the "Fast N' Dirty Expendables" for NPCs, whether they're important or not; perfect for creating your own posergang, boostergang, or chromegang, etc.
I thought the book would be great for roleplaying the Cyberpunk universe and it does. While I am not knowledgeable about the Fright Night Fire Fight system, I am aware that the game does have its own flaws, which comes up with quick remedies you could find by googling. This does not scare me 100%.
What I do like about the rulebook is the fast and hard rules that it comes up with for character creation. The customization of your character, due to the randomness of the core stats, the lifepath, and finding a number of pickup skills (using INT & REF), is not found in any other roleplaying rulebook as far as I know. This would be the most unique rulebook I could find on the 'Net. I'd be glad if a chombatta would prove me wrong but ... not yet. :D
When creating NPCs on the fly, the pages of Night City Encounters could inspire you. There's loads of encounters with people that each player could face when randomizing the encounter by die. This could give you loads of work as most encounters have varying degrees of difficulty, the numbers of people, and affiliatons. Be prepared as a GM to do a lot of NPC creation if you wish to use the Encounter system to keep your PC going. Make sure they're afraid to die, but willing to shed blood in order to survive. After all, Night City isn't too forgiving.
Then there comes a story called "Never Fade Away" in the theme of the Cyberpunk 'verse, which you could theoretically roleplay as Johnny Silverhand and battle the NPCs using the FNFF system to get familiar with the game. It also comes with "advertisements" or "classifieds" asking about jobs, which leads the player(s) on a job, willing to do the dirty work. These are quick-to-play scenarios and may not last you an entire night.
I am very ecstatic about this book and am glad of my purchase. I do not regret buying this rulebook 100% and will continue to support R. Talsorian Games, Inc. by buying up every single PDF and print-on-demand Softcover copy to have on my shelves (as I do collect and keep roleplaying rulebooks, supplements, or sourcebooks for posterity or to play).
For an added bonus on getting the latest weapons, get the Blackhand Street Weapons 2020 1st Ed. book. While it is 48 pages, it has chronicled a lot of the weapons in different categories from the rulebook, the supplements, and the sourcebooks. ;) Great if you don't have them all but could find them in one book!