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WAR | MAKER

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Average Rating:4.5 / 5
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WAR | MAKER
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Jonathan R. [Verified Purchaser]
Date Added: 02/26/2023 08:33:26

Simple rules for any wargame!

The rules do a good job of getting out of the way to you can have fun and not have to constantly look things up.

Just complex enough that there is a lot of tactical play. And flexible enough that you could accommedate just about any setting.



Rating:
[5 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Gerald S. [Verified Purchaser]
Date Added: 12/17/2022 21:00:25

My biggest gripe is that the movent is measured in penclis. This is fine and all, but it really takes the some immersion out of wargaming for me. It just seems lazy. I'd rather have a the rules state that a unit can move 7in or something like that. Also, overall this game is just a little too general for me. Lacks some depth, but I appreciate the attempt at trying to make a wargame engine. That feat is not an easy one.



Rating:
[3 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Courtney D. [Verified Purchaser]
Date Added: 03/04/2022 20:20:13

The book keeps things simple, easy to read and supplies some good examples. You could skim the thing and get everything you need to know. The game itself is basic but sets the foundations for a fun and lightning-fast battle.



Rating:
[5 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Geoffrey S. [Verified Purchaser]
Date Added: 02/15/2022 05:25:25

A very simple (and good) wargame. Does what it says on the can : it allows you to build battles and wars (series of linked battles) easily, for any minis you might have, a handful of dice, and a pencil for measurement. Rules give you some good example but are perhaps a bit too concise to be perfectly clear at time, so some points might have to be house ruled.

I have the pdf version. I played a couple of time with my kids : 6 years old one had some difficulties to grasp the essence of the game, 8 years succeeded, not to mention 10 and 12 ! So well adapted for kid I would say, which is a plus. I also played it solo, without an oracle, doing all decisions myself.

For you if :

  • you love the "beer and bretzel wargame" approach
  • you play with kids, especially youngers ones

Not for you if :

  • you feel an extra layer of complexity is needed (for instance, veteran infantry vs regular one is not easy covered, some units types are quickly similar)
  • you do not like the stand & deliver approach as attacks are not resolved simultaneously


Rating:
[5 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Robert B. [Verified Purchaser]
Date Added: 12/23/2020 09:51:30

I'm a fan of Runehammer games and this is really the first time I've felt like I wasted money on one of their products (or rather that it was entirely a donation to a great creator who I like a lot--but something I probably won't ever use).

What I expected was a mini wargame setting with some colorful armies with a few different kinds of units and maybe some general rules so I can take miniatures I own and stat them up to make my own armies.

What you get is a pretty threadbare generic system with movement measured in "pencils" and three different unit types that only differ by having a progressively bigger number of dice to roll for damage/hits required to kill them. Then for each kind of unit you get to pick a number of abilities off a two page list. There isn't any kind of balance to any of this, you're just encouraged to work together with the people you're playing with to figure out a way to make it fun for everyone. Exemplifying this mindset is a rule called the Emblem of Honor. You get to award this coin to your opponent if they do something cool in the game and it lets them reroll a roll. I like this idea of wargaming as a creative activity meant to be enjoyed rather than as a competative sport. The rules just don't seem to be substantive enough to really be worth the purchase--I can't see ever playing them.

Which brings me to the setting. I figured at the very least I'd get a neat setting with some different cool factions out of the purchace. The problem is they're all recycled from other products (mostly from ICRPG with the exception of the Xenothrax which are derived from XENO: Dead Zone -- which is basically just Aliens...not even reskinned Aliens, just the actual movie as a boardgame). So yeah, not really much there for me to get much use out of.

All and all, I'd call this one a loss. Which is a shame because I was really excited about it.



Rating:
[2 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Mike M. [Verified Purchaser]
Date Added: 12/18/2020 10:25:27

WAR | MAKER is very aptly named, as it is geared towards the DIY and Maker crowd. Do not expect miniatures rules along the lines of Combined Arms from GDW. This is not that. These rules will allow you to run fun battles that are only limited by your imagination. Whether modern conflicts, or cowboys vs aliens, fantasy, it will allow you to imagineer whatever you want. With that flexibility comes the DIY part of the formula though, you will be customizing and house ruling things for the scenarios.

The book gives you three examples, and the organization of the rules is very logical. The layout is well done too. I saw a couple of typo's but they are nothing that will confuse you as to the intended meaning. The dice system, the pencil movement system, and the abilities list are very usable and fun. This is something you can get a newb up to speed on quickly and have some fun. This is not Advanced Squad Leader! There are plenty of miniatures wargame rulesets for that kind of simulation millieu. A beer and pretzel miniatures wargame ruleset is just what I needed. You absolutely could take a bag of the army men that come with both sides, or cowboys and indians, and play a fun and rowdy session.

I am only sad that I didn't spring for the hardbound and only bought the pdf... it is that cool. I kind of liken it to the wargamers Kobolds Ate My Baby. It can be a serious or silly as you want. I already have plans for a Wizard of Oz war with flying monkey cavalry and lolly pop dwarves that use lolly pops as warhammers.



Rating:
[5 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Hal M. [Verified Purchaser]
Date Added: 12/17/2020 03:36:38

Love the concept of heavy story-telling and role-playing! If you like ICRPG and like tabletop wargames you will also want to check this out. Great ideas on how to conduct campaings ("wars") as a series of battles that actually make sense narratively.

The "simple" dice mechanic (only 50:50 dices, modifiers are done via rerolls) sounds fun. Need to playtest first. But as to be expected by Runehammer - you can use concepts of this book in all other systems as well.

The price for the pdf + dice stl + paper minis is more that justified. Great prodcut!



Rating:
[5 of 5 Stars!]
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WAR | MAKER
Publisher: RUNEHAMMER GAMES
by Matthew B. [Verified Purchaser]
Date Added: 12/15/2020 21:29:21

Throw off the yoke of oppressive rules systems that are more interested in rules and mechanics than actual story telling! True to form, Runehammer's new book is a starting point for you and your gaming partners to play narrative driven battles on the tabletop. As with other games, like ICRPG, this book is a starting point and asks its readers/players to use their imagination and do some DIY. If you want a simple, satisfying wargame this is for you. Roll dice, tell stories, make war.



Rating:
[5 of 5 Stars!]
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