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Hoard of the Dragon Queen Chapter 1 Maps
Publisher: Dungeon Masters Guild
by DnD D. [Verified Purchaser]
Date Added: 03/24/2024 16:55:25

They are free maps that you can use (or not) in your campaign. I honestly don't get the people complaining about something that was provided for free. Don't like it? Don't use it and walk away.



Rating:
[5 of 5 Stars!]
Hoard of the Dragon Queen Chapter 1 Maps
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Manual of the Planes (5e)
Publisher: Dungeon Masters Guild
by DnD D. [Verified Purchaser]
Date Added: 11/02/2023 17:56:06

Honestly, this is the definitive book that you need to run adventures in the planes.

My only (minor) criticism regarding it is the lack of maps it provides to actually run adventures in these places (which is mentioned in the page description but I think bears mentioning in a review regardless). The lack of maps is one of the biggest challenges I've found to running these places in practice.

Even still, if you are looking for text to help you figure out how you'll actually run adventures in the different planes, and just want one source for it, then I don't think you'll find any better.



Rating:
[5 of 5 Stars!]
Manual of the Planes (5e)
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Minsc and Boo's Journal of Villainy (5e)
Publisher: Wizards of the Coast
by DnD D. /. [Verified Purchaser]
Date Added: 03/20/2023 19:38:16

I reviewed this book on YouTube here.

The gist of it being that overall the book is good. But that the book really needed to flesh out the Cowled Wizards more. Them banning all arcane magic (which technically means more than just spells) actually affects artificers, bards, sorcerers, warlocks, and wizards. The fact that the book doesn't meaningfully address this is a big oversight.

In fact, they are the biggest challenge with running anything in Athkatla. So the book should have at least included them as a patron as a way to let the party operate normally.

The maps are good but their numbering is terrible and it can be difficult to find places because of it.

Suldenesselar's section has inconsistencies over who runs it (is it Irenicus or Ellesime?) and is 90% talking about Shadowfell Suldenessellar.

Ust Natha's section is too small to be much use.

The group patrons and villains are cool. But most of the monsters and many of the patron contacts are just reprinted from Heroes of Baldur's Gate (aka the art and statblocks). A lot of the art also comes from Odyssey of the Dragonlords too apparently.

Then there are the proofreading issues. This book has a lot of typos and oversights. It's really not at the level I would hope for a WotC product. In most cases its minor things but it adds up. I made a list of all the proofreading issues that other people and myself have found.

Also, it's been over a month since they released this and they haven't updated the product or even responded to a single post on the discussion section. Which makes me think they have no plans to ever update the books numerous typos and proofreading issues.



Rating:
[4 of 5 Stars!]
Minsc and Boo's Journal of Villainy (5e)
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Heroes of Baldur's Gate (5e)
Publisher: Dungeon Masters Guild
by Keith M. [Verified Purchaser]
Date Added: 10/17/2020 07:03:28

My Verdict:

As a sourcebook this is a great resource and for anyone looking to set their game in or around Baldur's Gate it is definitely worth it to buy it for that. As an adventure though? It's a decent level 1-6 adventure but it does feel just like they were trying to find a way to cram in as many villains from the first game as possible.

Having said that, they could have gotten a lot more wrong about small little canon details about these areas and (as someone who has created extensive mods of the games and is very familiar with them) they really did put the effort in here to get it right. Overall I'd definitely recommend this but (first and foremost) understand that you are mostly buying a sourcebook.

The Good:

  • You get to revisit a lot of the classic places in BG1
  • A lot of passion has clearly gone into these pages and it does seem like the authors care to do the games justice.
  • The art in general is really well done in this book.
  • If you want a modern sourcebook for Baldur's Gate (admittedly set over 100 years ago by the current timeline) it's very readable and gives detailed maps for where things are in the city (and descriptions of the different locations).
  • You get access to monster statblocks for some of the classic monsters you encounter in BG1, like Sword Spiders, Tasloi, and Gibberlings.
  • All the battle maps are 1 square = 5 feet
  • The adventure provides a means of you to convert this to a later year (1489)

The Bad:

  • The actual adventure is rather short and more than half of the book is taken up by source material. There isn't anything wrong with that by itself but don't come into this thinking you are going to get close to 160 pages of adventure. It's more like 60 pages of adventure and then the rest spent on describing the Sword Coast, Baldur's Gate, the factions, religions, and the NPC's. The book itself fairly describes this but the page on DMGuild makes it seem like its an adventure first and foremost. I would say its a sourcebook first and an adventure book second.
  • It feels like it should have been organized in a way that had the adventure first and then the rest of the details later on into the book. At the moment its just a mashing of the two and it takes some time (13 pages) before you even get into what the structure of the adventure is.
  • The adventure plotline itself is not very inspiring and certain elements of it just feel like too much of a rehash of the first games plot. There are so many stories that could have been told here, especially with the aftermath of the events of Siege of Dragonspear, and for me what they've settled on here just falls flat.
  • Some of the NPC portraits don't fit the characters. Kivan should be this brooding character and instead he's got like flowing hair and is in the middle of a heroic pose. Same goes with Xan (he should be much more reserved but instead has this heroic pose). Xzar is probably the most different out of any of them. In any case there were definitely a few artistic liberties taken with them.
  • For some reason Tiax didn't make the cut. I'm assuming it's because he rules all and was otherwise preoccupied.

Super Nitpicky Timeline Stuff:

  • So this is set supposedly one year after the events of Baldur's Gate 1. Strictly speaking (based on the game journal dates) Shadows of Amn actually starts one year after the start of Baldur's Gate 1. So that doesn't add up since a lot of the NPC's featured here should be far to the south in Amn by this point
  • Shadows of Amn starts in Mirtul 1, 1369. So even if this did take place say 10 months after the start of Baldur's Gate 1 it should be winter or springtime, not summer (but everything looks like its summertime).
  • There are a few other timeline inconsistencies. For example, under the Nashkel Mines section it states that it was overrun a few years ago by Kobolds. Again, this is not consistent with the timeline of BG1. Kobolds overruning the mines should state that it happened a little over a year ago. Same with the death of Mutamin (about a year ago).


Rating:
[4 of 5 Stars!]
Heroes of Baldur's Gate (5e)
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Guide to the Five Factions
Publisher: Dungeon Masters Guild
by Keith M. [Verified Purchaser]
Date Added: 07/28/2020 02:20:25

There was clearly effort put into this and I think if you are looking for a straightforward way to give player rewards for joining factions than this does a pretty good job.

Some of the rewards are a bit generic. But they aren't any different than what Adventurer's League gives. Overall I recommend the product.



Rating:
[5 of 5 Stars!]
Guide to the Five Factions
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The Priest, the Witch, and the Lost Temple: An Adventure
Publisher: Dungeon Masters Guild
by A customer [Verified Purchaser]
Date Added: 11/04/2018 20:20:11

This adventure is really nicely laid out, well written, and looks like an interesting adventure. I look forward to being able to run it.

The maps are also all 1 Square = 5 feet. If only WoTC did this!



Rating:
[5 of 5 Stars!]
The Priest, the Witch, and the Lost Temple: An Adventure
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