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Languard Locations: Beyond the Walls (5e)
by Clint B.
Publisher: Raging Swan Press
Date Added: 09/17/2021 07:31:12
Languard Locations: Beyond the Walls (5e) The party is finally leaving Languard by road and traveling across the nation, fortunate for them they found Jokinen Passenger & Freight just outside the city. Keep up the great work Raging Swan Press! Your suppliments are helping me bring Ashlar to life!

Rating:
[5 of 5 Stars!]
20 Things #64: On the Road (System Neutral Edition)
by Clint B.
Publisher: Raging Swan Press
Date Added: 09/17/2021 07:28:14
20 Things #64: On the Road (System Neutral Edition) We are hitting the road in my campain and this is packed full of what I needed. People they might pass by, Hazards they will come across, camp sites, and weather conditions. A perfect pickup for a few bucks that helps get the creative juices flowing to put it into my homebrew game. Keep up the excellent work Raging Swan Press!

Rating:
[5 of 5 Stars!]
Robotech: A Macross Saga RPG (SWAdE, Revised)
by Robert R.
Publisher: Battlefield Press
Date Added: 09/17/2021 07:26:10
Robotech: A Macross Saga RPG (SWAdE, Revised) I bought this because I'm fans of both SWAdE and MACROSS. Okay, fine. I also grew up with Robotech and actually have no issues with that. I do have issues with HG but that's neither here nor there. If you run SWAdE, this can be played out of the box. Everything is in place and seems to fit with the general storyline of Robotech Season 1. If I understood the rules right, you can play everything from Ep1 all the way to at least the end of Khyron's assault on Robotech City. It's best if you have the Scifi rulebook. Even if it's not SWAdE (as of this writing), it can provide you with some ideas to help you out here. The rules can be used to of course play as Veritech and Destroid pilots. If you play in the time period between the end of the First Robotech War and befor Kyron's final assault, you can even play as Zentradi working with/for the EDF. Not as micloned, but as full-sized Zentradi and Meltrandi in pods and that disctinctive power armor because all ...

Rating:
[4 of 5 Stars!]
Vampire: the Masquerade 5th Edition
by Rory H.
Publisher: Renegade Game Studios
Date Added: 09/17/2021 03:44:28
Vampire: the Masquerade 5th Edition The best version of Vampire: The Masquerade that there has ever been. State of the art mechanics supporting a fully realised vision of a world from the perspective of children of the night. Mean, lean and gorgeous in equal measure, and brave enough to recapture the focus and themes of the original.

Rating:
[5 of 5 Stars!]
Settingless 2: Setting Rules Strike Back
by James M.
Publisher: Pinnacle Entertainment
Date Added: 09/17/2021 03:15:33
Settingless 2: Setting Rules Strike Back Good brain food for a GM who is thinking about houserulings for a particular game theme or table group. There is good range of rules in here, with clear explainations to why they might be used and what the consequences are. Some affect character creation, others advancments, a few seem niche but are explained to give a different emphasise for how characters are built. I found it amusing that I had already implemented one of the suggested rules (Slow and Steady) because of how I had interpreted the core rulings. This is not a essential document, but I think it's good for the price as example material for what a GM could come up with....

Rating:
[4 of 5 Stars!]
Martial Options – Edges for Combat and Beyond
by James M.
Publisher: Pinnacle Entertainment
Date Added: 09/17/2021 02:39:37
Martial Options – Edges for Combat and Beyond Very much enjoy the simple but fun edges provided here, they seem to be easy to understand but could add so much to players looking into Martial archetypes of any setting. I would recommend this to newer GMs to encourage players to consider all the combat abilites at their disposal. My favourites are Fast Hands (pull out a heavily concealed firearm or grab that forgotten item you need in the blink of an eye), Hustler (dart around the foe quickly and effectively), Sunder Fighting (hit those full plate knights where they hurt and break their shields to boot), Improved Marksman (now allies in the way or foes sneaking up on your sniping position are a smaller nuisance) and Defensive Expertise (makes the Defense action stronger and more flexible). There are only a few edges that are particular overpowered, IMO of course. I will add my opinions to those in the discussion posts. As a note those who got this years SWAGtember bundle, **These edges are by no means overshadowed by the Warriors...

Rating:
[5 of 5 Stars!]
The Between
by Judd K.
Publisher: The Gauntlet
Date Added: 09/16/2021 23:42:34
The Between Evocative, innovative and fun. I can't wait to play it more.

Rating:
[5 of 5 Stars!]
Noblecrumpet's Guide to Slimes, Jellies, and Oozes
by Justin L.
Publisher: Noblecrumpet Publishing
Date Added: 09/16/2021 22:58:50
Noblecrumpet's Guide to Slimes, Jellies, and Oozes Ask anybody in my D&D group about the number one thing I have wanted to see in D&D, and they'll tell you that I have wanted an Ooze player race for the longest time. Now, this content might not be AL legal or "official", but it is so fun to mess around with if your DM allows it. And, keep in kind, if your DM lets you use the race or subclasses included in this book, then they might get to use some of the new Oozes as enemies. Now all I need is a class or subclass that specializes in the more "underpowered" or "niche" features of D&D 5e. So, like, maybe something that actually makes whips, darts, blowguns, slings, etc. useful. And maybe something boosting the Ready, Help, and Improvised actions. Once I have that, my D&D aspirations will be complete!...

Rating:
[5 of 5 Stars!]
The Secret of Strangelight Hall 5E
by Walter S.
Publisher: M.T. Black Games
Date Added: 09/16/2021 21:20:44
The Secret of Strangelight Hall 5E This adventure was used as a “One-Shot” with my normal gaming group. It has an easy-to-read layout that keeps everything simple and clean. The adventure has a section for adjustment suggestions for running it for different sized parties and levels – making it helpful for encounter balancing. The encounters add new creatures and concepts that kept combat enjoyable and introduced some interesting concepts. The only downside is the map, with majority of the games I run using VTT and my gaming style being very token interactive – A better map could have been extremely helpful. ...

Rating:
[4 of 5 Stars!]
B2 The Keep on the Borderlands (Basic)
by Edward C. O.
Publisher: Wizards of the Coast
Date Added: 09/16/2021 19:11:00
B2 The Keep on the Borderlands (Basic) i am SO glad that there is a POD, sure you can get the Goodman Games version, but something about having just the thin module is just cool. anyways, IMO, one of the best modules to run, it's a sandbox, enough content to get the ball rolling and enough things for you to add to the world and setting. i ran this module using Pathfinder 1e and it works out really well, and while my players died due to being overran by lizardmen, they wanted to play it again. the POD is great quality too, so i reccomend you all to get this and B1 as well....

Rating:
[5 of 5 Stars!]
The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium
by Ethan R.
Publisher: Midnight Tower
Date Added: 09/16/2021 16:16:32
The Prophecy of Nine Omens Trilogy - Level 10-12 Adventures and Compendium Decent content, but FAR too woke to be immersive. Reads more like a textbook virtue-signal in places.

Rating:
[1 of 5 Stars!]
The End Of The World: Wrath of the Gods
by Cindy B.
Publisher: EDGE Studio
Date Added: 09/16/2021 14:17:27
The End Of The World: Wrath of the Gods Imagine that you and your friends are just hanging out having a good time. Maybe you’re playing a TTRPG, maybe you’re watching a movie, but then -- each of you is blinded as a sudden message of doom is transmitted directly into your mind. The harbinger forewarns of your imminent death and the ascension of dark, celestial forces. It’s not a question of if you can survive -- but how long. The basic premise of the End of the World TTRPG game series is that you and people you know in real life suddenly find yourselves thrust into an apocalyptic event. In the case of Wrath of the Gods, that event is the gods returning to earth bringing about Ragnarok, the Apocalypse, etc., though, if you play one of the other series, aliens, zombies, or sentient machines could be the cause of your imminent demise. Since you’re playing yourselves, you won’t have abilities like casting spells or fighting with swords or running really fast -- you’ll only have your own skills and items to rely on. Creating a ...

Rating:
[4 of 5 Stars!]
Cepheus Deluxe
by Gerald M.
Publisher: Stellagama Publishing
Date Added: 09/16/2021 13:07:12
Cepheus Deluxe Cepheus Deluxe is fabulous! This game has taken concepts aspects and multiple optional rules and combined them in a new edition. New character generation systems, life events, character traits, animal rules.This game can be used as an addition tio the Cepheus Light rules or as a stand alone rule set. The artwok is gritty simple and old school. I like this game and its layout. I also very much like the fact it is so compatible with the original Cepheus Light system. You can tell a whole lot of heart and passion was put into this edition. Also The price!!! You have a complete game for a very affordable price compared to some of the other over priced game system printing companies. I love this system it is the same 2D6 engine as other more pricey Sci Fi versions. I highly recommend Cepehus Deluxe but I would play it with Cepheus Light and decide which systems and home rules you want to apply at you table. Most excellent game and great value G Miller....

Rating:
[5 of 5 Stars!]
The Laughing Horror - A NowUltraRPG Adventure
by Bob V. G.
Publisher: Bozbat Games
Date Added: 09/16/2021 11:59:33
The Laughing Horror - A NowUltraRPG Adventure Recently, I soloed my way through the adventure The Laughing Horror (free/pay what you want at DriveThruRPG, 28 pages). It is for NowUltraRPG Roleplaying Game (same place and price). It is forty pages and it is what you get when you combine Microlite20 and d20 Modern Roleplaying Game (print edition 2002). I used Zathrum as the solo engine. For this modern (year 1992) adventure, I did use the athlete, doctor (physics), student, and criminal characters that are included in the adventure. I did roll up one additional character, Lila the psychic investigator. So, Ryan the criminal took control of this investigation. He has no patience and hates when there is too much talking and no action. The characters went to the city hospital to check on Alan’s father. He had been “infected” with dozens of others. They had a chat with the friendly nurse and soon discovered that Dr. Craxhyd was up to no good. Ryan had the four other PCs hide in a cleaning closet that night while he checked out Dr. Cra...

Rating:
[4 of 5 Stars!]
NowUltraRPG
by Bob V. G.
Publisher: Bozbat Games
Date Added: 09/16/2021 11:56:55
NowUltraRPG Recently, I soloed my way through the adventure The Laughing Horror (free/pay what you want at DriveThruRPG, 28 pages). It is for NowUltraRPG Roleplaying Game (same place and price). It is forty pages and it is what you get when you combine Microlite20 and d20 Modern Roleplaying Game (print edition 2002). I used Zathrum as the solo engine. For this modern (year 1992) adventure, I did use the athlete, doctor (physics), student, and criminal characters that are included in the adventure. I did roll up one additional character, Lila the psychic investigator. So, Ryan the criminal took control of this investigation. He has no patience and hates when there is too much talking and no action. The characters went to the city hospital to check on Alan’s father. He had been “infected” with dozens of others. They had a chat with the friendly nurse and soon discovered that Dr. Craxhyd was up to no good. Ryan had the four other PCs hide in a cleaning closet that night while he checked out Dr. Cra...

Rating:
[4 of 5 Stars!]
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